03-09-14, 19:53 | #11 |
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Me too!
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03-09-14, 20:19 | #12 |
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04-09-14, 00:49 | #13 |
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This is starting to get addictive....
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04-09-14, 08:54 | #14 |
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04-09-14, 13:02 | #15 | |
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Quote:
She walks before me along the corridor and as she walks a dark coil of her hair slowly uncoils and falls. Slowly uncoiling, falling hair. She does not know and walks before me, simple and proud. I halt in wonder and look about me she greets me wintrily and passes up the staircase darting at me for an instant out of her sluggish sidelong eyes a jet of liquorish venom. Seriously: I love it. Well done! Last edited by XNAaraL; 04-09-14 at 13:08. |
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04-09-14, 19:17 | #16 | |
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Quote:
i found this video http://www.youtube.com/watch?v=dcr8gAjX-uY |
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04-09-14, 22:41 | #17 |
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That looks pretty damn cool.
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06-09-14, 04:34 | #18 |
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What the Heck-ler! Do you even fathom the arcane powers you just unleashed? Just now, you have made the illusion of a second AoD possible, and for that alone you deserve a custom rank or something.
Now that i have my awe under control, may i ask you what exactly is needed to accomplish this? Judging for the screenshots, the engine seems to be quite "intensive" in its use of resources. Nevertheless, congratulations, and i agree with Alex Fly: even though the Level Editor has given us amazing gameplay hours (Mists of Avalon, Wreck of the Blue Storm, Hyper-Square, and so many other magnificent pieces of art), there are many undiscovered worlds out there worth exploring. |
06-09-14, 20:27 | #19 |
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Thank you guys for the response. I've been at this for quite a long time now and don't want to spoil too much. I'll be releasing Lara's Bedroom as a little demo as I finish off the rest of Croft manor. This 20th Anniversary level will contain all the moves Lara has from the classics as well as some new ones. Unity is an awesome engine. I am making great progress so far and Lara looks and moves flawless in-game. The graphics are very up to date and I might even make use of Unity 5 upon release to get hold of those nifty current-gen shaders. This is aimed for release in the 1st quarter of 2016 100% free for PC. Currently busy finalizing the swan dive. Will post a video once that is complete.
Last edited by Heckler; 06-09-14 at 20:29. |
07-09-14, 15:40 | #20 |
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^ Woot ! This project sounds very exciting. I wish you good luck with it and I can't wait to see what the final results will look like.
Looking forward to your future updates ! |
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