11-12-14, 19:29 | #11 | |
Member
Joined: Sep 2009
Posts: 5,729
|
Quote:
But well, If someone can extract the characters with vertex groups, not gonna say no. Maybe Dusan can try something ? |
|
11-12-14, 19:33 | #12 |
Member
Joined: Mar 2009
Posts: 17,424
|
|
11-12-14, 19:41 | #13 | |
Member
Joined: Dec 2010
Posts: 2,773
|
Quote:
I think he's busy unfortunately. Can't remember the ins and outs be has has done an excellent job on his tools! Edit: There's also the fact I don't think there's a fully working extractor yet. ====================== Edit 2: Looks like the texture formats aren't so different after all. Guess I was just reading things incorrectly. Lara and Carter Isis and Horace Well that's progress I guess. Fixed a small thing with the textures coming out mis-placed... There are some untextured sub meshes due to unknown texture formats which is still being looked into. Regards. Last edited by Gh0stBlade; 12-12-14 at 02:45. |
|
12-12-14, 09:45 | #14 |
Member
Joined: Sep 2009
Posts: 5,729
|
BTW, it's Horus So, now, what's the next step ? |
12-12-14, 16:08 | #15 |
Member
Joined: Dec 2010
Posts: 2,773
|
You're correct, it is indeed Horus. I thought this too until I took a look at the filename which is "lc2_costume_horace_default.drm". I'm guessing it's just a typing error as the in-game name definitely is "Horus".
I would also like to warn users to not disable the clothing meshes on two specific characters. #BeyondTwoSouls Taking a look at the rest of the textures/skeleton is my last thing I guess... Regards. |
12-12-14, 16:20 | #16 |
Member
Joined: Sep 2009
Posts: 5,729
|
^
Yeah, when I extracted Horus, and I was surprised to see that the body was C.O.M.P.L.E.T.E , I suppose Isis is, too. It's like, a body base model from DAZ. The good thing about it, is that it's perfect for mesh-moders. But well, the only thing I want to change of Horus is the face, he looks so different than the Cover Artwork. I hate when it's different, like CGI Ezio from Revelations, CGI Lara from TR2013. Lara's body and face if perfect, not gonna touch her ! They did a great job with the LCTOO models. It's just... to bad there are no cutscenes, I suppose we'll have to rig the faces. |
12-12-14, 18:10 | #17 | |
Member
Joined: Dec 2010
Posts: 2,773
|
Quote:
##################### The Noesis importer script is now available for download. PLEASE report any bugs/issues. Edit: Location of the skeleton is unknown. If someone manages to locate where they're stored please let me know! Regards. Last edited by Gh0stBlade; 12-12-14 at 18:12. |
|
12-12-14, 18:34 | #18 |
Member
Joined: Sep 2009
Posts: 5,729
|
^
Actually I do think her face is great in-game, because it's a remake version of Underworld ( classic Lara ) the artwork Lara is Reboot Lara, I think they decided to use Lara's old face because of that. By the way, could you upload the models, I mean, Lara, Bell, Isis and Horus ? Probably someone will rig the models and It would be great to start something like a Recap thread about LCTOO 3D models. Characters and objects, maybe. |
12-12-14, 19:12 | #19 | ||
Member
Joined: Dec 2010
Posts: 2,773
|
Quote:
Quote:
Regards. |
||
12-12-14, 19:27 | #20 |
Member
Joined: Sep 2009
Posts: 5,729
|
^
I think it is, Dusan released all the GOL models for XNA when the games came out |
Thread Tools | |
|
|