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Old 24-06-16, 17:48   #1
sackboy123
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Default Tomb Raider 4 Mod - TR2/3 Classic Lara - WIP





TOMB RAIDER 4 - TR2/3 CLASSIC MOD


Download Link:

http://www.mediafire.com/download/qt...assic+Lara.zip

Download Link from Core Design Fansite:
http://www.*****************/community_tr4classicmod.html


Make sure you check the Read Me files to know the potential bugs and glitches of the game

Installation Guide:
Place the Data and Audio files into the main TR4 Directory
Take the Script files out the folder and replace the ones already in the TR4 Directory
Start the Exe and you're good to go

Do the same with Times Exclusive by placing the data and audio files into the Times Exclusive Directory
Take the Script files from the Times Exclusive Download and replace the ones in the Directory
Start the Exe and enjoy

Feel free to post screenshots of your progress through my mod


My first ever big project and it's a mod, I'm really looking forward to doing this

This mod will include TR2/3 Lara as well as weapons from TR2 and TR3.

This is only for fun so don't expect professional work, they'll be some bugs and glitches here and there but I'll make sure they aren't game breaking.
The mod will also replace all TR4 tracks and replace them with TR2/3 ones.

Creators:
Sackboy123 - Main Modder
AidanMalone - Assisting Modder


Screenshots:

http://imgur.com/frtWCtw

http://imgur.com/bm81P8N

http://imgur.com/NCfSJua

http://imgur.com/xV0xEOw

http://imgur.com/d9vFw6R

http://imgur.com/SlRQoJW

More screenshots coming soon

No Release Date, it will be released when it's done.

Current Bugs:
Tomb of Seth has a different animation for the Handholes, Lara will use it like it's a Button however it's just for this level
Tomb of Semerkert - Found first gaming breaking bug in Tomb of Semerkert which happens in the winning path where the block puzzle doesn't work correctly however the losing path works flawless and since most of the secrets are in the losing path fixing this isn't a priority at the moment
Guardian of Semerkert - If the Bull hits on of the buttons, the button will float through the wall, quite funny tbh but doesn't break the game
Desert Railroad - Some doors and trapdoors might just disappear randomly, took me a while to notice this.
Small sound bug with MP5, when you equip it and holster it, it will play a random sound file from the level, reason for this is because they is no sound for the crossbow when you equip it and holster it therefore when modding the MP5 into the game, it also brings the holster sound with it and since TR4 doesn't support this sound it just glitches out.
Catacombs - Before the rope swinging after pulling the switch, bits of the platform you're standing on will hover away into the distance, nothing game breaking but the bugs that occur make me laugh
Hall of Demetrius - After pushing the lantern onto the tile the door opens but falls through the floor
Pharos, Temple of Isis - Opening the Underwater doors results in them falling through the floor
Menkaure's Pyramid - Using the key to enter the pyramid will result in the door falling through the floor
Inside Menkaure's Pyramid - When going back to The Sphinx complex, using the key on the door will result it falling through the floor
Khufu's Queen Pyramids - Unlocking the door into the pyramid will result the door falling through the floor again xD
Coastal Ruins - When using the coin, when the rope comes out the basket, the basket will slide across the room
When pulling chains, it will make a random sound effect, this started to happen when I started to mod in animations
In the Cairo section, dinging noises will be heard when you get shot at, can be quite annoying, my tip would be to just use the Desert Eagle in this section
Street Bazaar - Pressing the Button makes a sound of an SAS dying, same with the button that you press after blowing the mines up to get the Bike back
Inside Menkaure's Pyramid - When pressing the Button to enter the 2nd Pyramid it will play the sound of shooting the Crossbow

Last edited by sackboy123; 06-07-16 at 18:40.
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Old 24-06-16, 17:52   #2
laracroft1997
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I was using the model from here it has the holsters From TR2/3 it also has the Shotgun from TR3. Good work though, can't wait to see it finished
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Old 24-06-16, 17:55   #3
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I'm still early in the mod so it's not too late, I guess I could mod the holsters onto the Lara I'm currently using, I'll keep the TR2 shotgun as I want to have a mixture of TR2 and TR3 since I already have the TR3 Grenade Launcher (Which is still the TR4 one but no one needs to know that shhhh) and the MP5 as well as the Desert Eagle too xD
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Old 24-06-16, 19:02   #4
Tombraiderplay
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Aaaaaah cant wait .... too good ...

Just a question... how are you going to add the MP5 ??
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Old 24-06-16, 19:11   #5
sackboy123
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The MP5 is just the Crossbow but the mesh is different but the animations will work like the MP5

More screenshots showing off Lara some more

http://imgur.com/E3zb0mF

http://imgur.com/DFMH3d5

http://imgur.com/DDbcQVe

http://imgur.com/dfgXRC0

http://imgur.com/Awark1g

http://imgur.com/nW6We2w

Also the Uzis

http://imgur.com/RMvqTRo

Last edited by sackboy123; 24-06-16 at 19:42.
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Old 24-06-16, 21:02   #6
Acacea
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Quote:
Originally Posted by sackboy123 View Post

Current Bugs:
Valley of the Kings - The Ninjas you kill don't disappear therefore you can't get the Jeep keys however at the start of the level I placed the Jeep Keys right under Lara so just press action when Level starts.
I'll help you fix this. Are you using the model from Relics of Power 1 by Seth94? Instead of having to go through the trouble of putting the keys and items at the beginning of the level, I could make the level playable without the annoying extra work.

Last edited by Acacea; 24-06-16 at 21:03.
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Old 24-06-16, 21:03   #7
sackboy123
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Yeah I am, I tried TRviewer but the programme kept crashing
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Old 24-06-16, 21:05   #8
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Quote:
Originally Posted by sackboy123 View Post
Yeah I am, I tried TRviewer but the programme kept crashing
I've got the solution. Leave TRViewer to me, and I'll fix the bug! c:
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Old 24-06-16, 21:09   #9
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Ok thanks

Update on the soundtrack

I've put the ambient tracks in which was quite hard since it has to actually be set up as an ambient track in the TR4 engine which was a pain so I took a few from some custom levels and it works flawless
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Old 24-06-16, 21:19   #10
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I wish I could extract .tom and .prj files so I could rebuild all levels in TRLE, convert the sounds for TRLR, and I'd have AOD sounds for my mod. (I know this is off-topic...)
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