24-06-16, 17:48 | #1 |
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Joined: Jul 2012
Posts: 16,884
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Tomb Raider 4 Mod - TR2/3 Classic Lara - WIP
TOMB RAIDER 4 - TR2/3 CLASSIC MOD Download Link: http://www.mediafire.com/download/qt...assic+Lara.zip Download Link from Core Design Fansite: http://www.*****************/community_tr4classicmod.html Make sure you check the Read Me files to know the potential bugs and glitches of the game Installation Guide: Place the Data and Audio files into the main TR4 Directory Take the Script files out the folder and replace the ones already in the TR4 Directory Start the Exe and you're good to go Do the same with Times Exclusive by placing the data and audio files into the Times Exclusive Directory Take the Script files from the Times Exclusive Download and replace the ones in the Directory Start the Exe and enjoy Feel free to post screenshots of your progress through my mod My first ever big project and it's a mod, I'm really looking forward to doing this This mod will include TR2/3 Lara as well as weapons from TR2 and TR3. This is only for fun so don't expect professional work, they'll be some bugs and glitches here and there but I'll make sure they aren't game breaking. The mod will also replace all TR4 tracks and replace them with TR2/3 ones. Creators: Sackboy123 - Main Modder AidanMalone - Assisting Modder Screenshots: http://imgur.com/frtWCtw http://imgur.com/bm81P8N http://imgur.com/NCfSJua http://imgur.com/xV0xEOw http://imgur.com/d9vFw6R http://imgur.com/SlRQoJW More screenshots coming soon No Release Date, it will be released when it's done. Current Bugs: Tomb of Seth has a different animation for the Handholes, Lara will use it like it's a Button however it's just for this level Tomb of Semerkert - Found first gaming breaking bug in Tomb of Semerkert which happens in the winning path where the block puzzle doesn't work correctly however the losing path works flawless and since most of the secrets are in the losing path fixing this isn't a priority at the moment Guardian of Semerkert - If the Bull hits on of the buttons, the button will float through the wall, quite funny tbh but doesn't break the game Desert Railroad - Some doors and trapdoors might just disappear randomly, took me a while to notice this. Small sound bug with MP5, when you equip it and holster it, it will play a random sound file from the level, reason for this is because they is no sound for the crossbow when you equip it and holster it therefore when modding the MP5 into the game, it also brings the holster sound with it and since TR4 doesn't support this sound it just glitches out. Catacombs - Before the rope swinging after pulling the switch, bits of the platform you're standing on will hover away into the distance, nothing game breaking but the bugs that occur make me laugh Hall of Demetrius - After pushing the lantern onto the tile the door opens but falls through the floor Pharos, Temple of Isis - Opening the Underwater doors results in them falling through the floor Menkaure's Pyramid - Using the key to enter the pyramid will result in the door falling through the floor Inside Menkaure's Pyramid - When going back to The Sphinx complex, using the key on the door will result it falling through the floor Khufu's Queen Pyramids - Unlocking the door into the pyramid will result the door falling through the floor again xD Coastal Ruins - When using the coin, when the rope comes out the basket, the basket will slide across the room When pulling chains, it will make a random sound effect, this started to happen when I started to mod in animations In the Cairo section, dinging noises will be heard when you get shot at, can be quite annoying, my tip would be to just use the Desert Eagle in this section Street Bazaar - Pressing the Button makes a sound of an SAS dying, same with the button that you press after blowing the mines up to get the Bike back Inside Menkaure's Pyramid - When pressing the Button to enter the 2nd Pyramid it will play the sound of shooting the Crossbow Last edited by sackboy123; 06-07-16 at 18:40. |
24-06-16, 17:55 | #3 |
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Joined: Jul 2012
Posts: 16,884
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I'm still early in the mod so it's not too late, I guess I could mod the holsters onto the Lara I'm currently using, I'll keep the TR2 shotgun as I want to have a mixture of TR2 and TR3 since I already have the TR3 Grenade Launcher (Which is still the TR4 one but no one needs to know that shhhh) and the MP5 as well as the Desert Eagle too xD
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24-06-16, 19:02 | #4 |
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Joined: Aug 2015
Posts: 1,237
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Aaaaaah cant wait .... too good ...
Just a question... how are you going to add the MP5 ?? |
24-06-16, 19:11 | #5 |
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Joined: Jul 2012
Posts: 16,884
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The MP5 is just the Crossbow but the mesh is different but the animations will work like the MP5
More screenshots showing off Lara some more http://imgur.com/E3zb0mF http://imgur.com/DFMH3d5 http://imgur.com/DDbcQVe http://imgur.com/dfgXRC0 http://imgur.com/Awark1g http://imgur.com/nW6We2w Also the Uzis http://imgur.com/RMvqTRo Last edited by sackboy123; 24-06-16 at 19:42. |
24-06-16, 21:02 | #6 |
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Joined: Feb 2016
Posts: 269
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I'll help you fix this. Are you using the model from Relics of Power 1 by Seth94? Instead of having to go through the trouble of putting the keys and items at the beginning of the level, I could make the level playable without the annoying extra work.
Last edited by Acacea; 24-06-16 at 21:03. |
24-06-16, 21:03 | #7 |
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Joined: Jul 2012
Posts: 16,884
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Yeah I am, I tried TRviewer but the programme kept crashing
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24-06-16, 21:05 | #8 |
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Joined: Feb 2016
Posts: 269
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24-06-16, 21:09 | #9 |
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Joined: Jul 2012
Posts: 16,884
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Ok thanks
Update on the soundtrack I've put the ambient tracks in which was quite hard since it has to actually be set up as an ambient track in the TR4 engine which was a pain so I took a few from some custom levels and it works flawless |
24-06-16, 21:19 | #10 |
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Joined: Feb 2016
Posts: 269
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I wish I could extract .tom and .prj files so I could rebuild all levels in TRLE, convert the sounds for TRLR, and I'd have AOD sounds for my mod. (I know this is off-topic...)
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