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Old 01-11-06, 20:15   #11
ELEN
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I think Anubis is talking about TexMod and not Tomb Ripper
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Old 01-11-06, 20:16   #12
Anubis_AF
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I have no idea what you just said
Doesn't matter which program is it as long as it does the job.

Edit: Thanks
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Old 01-11-06, 20:23   #13
tampi
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Quote:
Originally Posted by ELEN
I think Anubis is talking about TexMod and not Tomb Ripper
Quote:
Originally Posted by Anubis_AF
I have no idea what you just said
Doesn't matter which program is it as long as it does the job.

Edit: Thanks
Yes, Anubis i'm talking about Texmod, but you must save the files in .dds format. (better quality and small size).
When you make the changes, you save the files as I indicated to you in previous post
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Old 01-11-06, 20:24   #14
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If you have a tpf file, you can't do anything with Tomb Ripper. I just took a look at TexMod and tried something, but I didn't find anything
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Old 01-11-06, 20:29   #15
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Quote:
Originally Posted by tampi
Yes, Anubis i'm talking about Texmod, but you must save the files in .dds format. (better quality and small size).
When you make the changes, you save the files as I indicated to you in previous post
I only have the main TPF file
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Old 01-11-06, 20:30   #16
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Quote:
Originally Posted by ELEN
If you have a tpf file, you can't do anything with Tomb Ripper. I just took a look at TexMod and tried something, but I didn't find anything
The program Texmod allows to save the file like.dds. You can work that file in photoshop in a normal way and when you save it, you save it as I have indicated you. You work with Texmod but like one worked with tombripper.
EDIT: you need plugin the photoshop to work with archives .dds, sure

Last edited by tampi; 01-11-06 at 20:33.
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Old 01-11-06, 20:45   #17
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Quote:
Originally Posted by Anubis_AF
I only have the main TPF file
Anubis, but you have your modified archives and a text file with extension .log, isn't it?
With which file extension do you work?
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Old 01-11-06, 20:53   #18
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I have the Logfile yes. But that file features so many textures since I never bothered to remove the old ones. I just kept stuffing in that same file

Quote:
With which file extension do you work?
What do you mean? I use TexMod if that's what you're asking.
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Old 01-11-06, 21:00   #19
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Quote:
Originally Posted by Anubis_AF
I have the Logfile yes. But that file features so many textures since I never bothered to remove the old ones. I just kept stuffing in that same file


What do you mean? I use TexMod if that's what you're asking.
The reason for which your suit has 1MB is the quantity of unnecessary files. You only have to identify the files that correspond to the suit, and in the text file.log erases all the other ones.You must save .tpf again
And it is already

Last edited by tampi; 01-11-06 at 21:01.
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Old 01-11-06, 21:05   #20
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That's a smart idea But how in the world am I going to identify them?
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