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Old 25-04-16, 10:58   #1001
Tombraiderplay
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I feel that Boaz has tons of deleted Animations.... and was supposed to look better
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Old 25-04-16, 12:25   #1002
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Originally Posted by Tombraiderplay View Post
I feel that Boaz has tons of deleted Animations.... and was supposed to look better
yes and better boss fight strategy too. balconies around were usable in gameplay. cz there are doors and buttons . but you can't climb there in a final version. hate my life.

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Old 25-04-16, 13:31   #1003
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You really are funny that everytime you right i pee myself... like when you said "hate my life" oh jesus
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Old 25-04-16, 22:38   #1004
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You really are funny that everytime you right i pee myself... like when you said "hate my life" oh jesus
ahahaha thank you !!!
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Old 05-06-16, 03:39   #1005
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I actually went through all 101 pages of this thread. The artwork was amazing and the game originally looked much darker and creepier then the final product. If I was a millionaire I would personally invest my money into remaking this game. and give the developers proper time to finish the game.
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Old 05-06-16, 08:34   #1006
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I actually went through all 101 pages of this thread. The artwork was amazing and the game originally looked much darker and creepier then the final product. If I was a millionaire I would personally invest my money into remaking this game. and give the developers proper time to finish the game.
I thought same so many times. YES~! I'm ready to pay lots of money for this !
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Old 22-06-16, 21:23   #1007
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I find this on Tomb of Ash : http://tomb-of-ash.com/post/14631444...s-and-maps-are

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These notes and maps are dated April 11th 2001 and represent the basic, original outline of how the game could progress, also, “the Periapt Discs later became transfigured into little Shards” (Schofield, 2016)

Murti Schofield, the writer of the Angel of Darkness, send these to us during our interview via Skype.

The interview will be published soon but until then check Murti’s incredible artworks.
I am eager to read that !
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Old 24-06-16, 14:28   #1008
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Very interesting ! The sketches show three different ideas about ending the game.
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Old 11-07-16, 20:37   #1009
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294 pieces of Angel of Darkness development artwork published on Tomb Raider Chronicles. Meagan Marie manually scanned these because she is an absolute superstar.

http://www.tombraiderchronicles.com/...ess/index.html
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Old 11-07-16, 21:26   #1010
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^ah! Gorgeous!!
I'm excited but so exhausted its so late here, will DEFINITELY look at all of them first thing in the morning
By the way those creatures always terrified the living heck out of me wow
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