14-02-18, 01:28 | #1 |
Inactive
Joined: May 2009
Posts: 1,072
|
Tomb Raider: Underworld for iOS/iPad Pro
Hey everyone,
It's 2018, and ten years ago, Tomb Raider: Underworld was released. So perhaps maybe we could get Tomb Raider: Underworld ported for iOS to work on the iPad Pro? I don't see them remastering the LAU trilogy for PS4, and it's a dream come true for me if it ever happens, because I so wanna play that trilogy again in 4K on my PS4 Pro. But since TRU is already on the Mac App store for macOS, perhaps maybe they could just port it for iOS? All recent Apple devices are more than capable of handling high graphical content, and the iPad Pro specifically is quite powerful and using the smart cover (which has a keyboard) actually helps a lot in terms of controlling the game, so wouldn't it be nice if they make it happen for the game's 10th anniversary? I doubt it really costs them that much and as an app, it will make money on the long run, at least better than being a forgotten... |
14-02-18, 07:08 | #2 | |
Member
Joined: Mar 2016
Posts: 2,562
|
Quote:
|
|
14-02-18, 14:36 | #3 |
Member
Joined: May 2006
Posts: 16,754
|
|
14-02-18, 16:21 | #4 |
Member
Joined: Jun 2015
Posts: 8,193
|
That sounds pretty ridiculous tbh. Any TR games past Chronicles aren't likely to be ported to iOS. With the amount of controls and moves, you probably could even see Lara herself behind all those buttons. It's an interesting concept, but a nearly impossible one.
I am all for a LAU trilogy remaster on Xbox One, PS4, and PC, though. |
14-02-18, 18:57 | #5 | |
Member
Joined: Jul 2015
Posts: 3,271
|
Quote:
|
|
14-02-18, 20:41 | #6 |
Member
Joined: Jun 2015
Posts: 8,193
|
|
15-02-18, 10:50 | #7 |
Member
Joined: Jul 2015
Posts: 3,271
|
Yes, because it requires a lot of precision. LAU doesn't. Autograb, auto jump... It wouldn't even require a virtual joystick, you could just navigate Lara by touching where do you want her to go.
|
15-02-18, 14:47 | #8 |
Member
Joined: Jun 2015
Posts: 8,193
|
That doesn't change anything. No matter how you slice it. For me, anyway.
|
16-02-18, 05:52 | #9 |
Member
Joined: Jan 2009
Posts: 9,827
|
Naah TR1 on iOS is just hard because the port sucks tbh. The controls are truly terrible, not even vanilla AOD could hope for such awfulness.
|
16-02-18, 14:53 | #10 |
Member
Joined: Mar 2016
Posts: 2,562
|
|
Thread Tools | |
|
|