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Old 08-02-18, 17:19   #1
TombRaiderTim
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Default Tomb Raider 1 Ammo Amount

Hey guys, been a while since I made a little request thread. I am looking to see if anyone here knows the ammo amount each time you pick it up for each weapon.

I am referring to a single pickup of it so for example:

Shotgun: 1 x Shotgun Shells
Uzis: 1 x Uzi Clips
Magnum: 1 x Magnum Clips

I basically want to know how much one of these are worth in ammo amount as I found they are worth 2 each when you have not got the weapons but I think it changes when you own them. Not too sure.
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Old 08-02-18, 17:53   #2
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The shotgun is 2.
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Old 08-02-18, 22:10   #3
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Shotgun is 2 correct
Uzi is 50
Magnum is 25
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Old 08-02-18, 22:25   #4
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When collecting single clips with weapons, it seems Uzis are worth 100, Magnum are worth 50 and Shotgun is worth 2. Not too sure.
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Old 08-02-18, 22:31   #5
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Quote:
Originally Posted by thewolf View Post
Shotgun is 2 correct
Uzi is 50
Magnum is 25
TR1
Shotgun 2
Magnum 50
Uzis 100
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Old 09-02-18, 13:01   #6
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Quote:
Originally Posted by TombRaiderTim View Post
When collecting single clips with weapons, it seems Uzis are worth 100, Magnum are worth 50 and Shotgun is worth 2. Not too sure.
The weapon with no clips collected counts as an ammo clip

UZI will give you 50 shots---> with an extra clip you have 100
Magnum give you 25shots---> with an extra clip you have 50
Shotgun give you 2 shots ---> with an extra clip you have 4
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Old 09-02-18, 14:35   #7
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Quote:
Originally Posted by thewolf View Post
The weapon with no clips collected counts as an ammo clip

UZI will give you 50 shots---> with an extra clip you have 100
Magnum give you 25shots---> with an extra clip you have 50
Shotgun give you 2 shots ---> with an extra clip you have 4
Actually, collecting the ammo with no weapons aside from the pistols only gives you a value that is worth 2 in total.

While we are on the subject of TR1, does anyone know the RGB value of the rooms in TR1? It seems they are all set the same and then edited mainly with light bulbs after.
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Old 10-02-18, 16:30   #8
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Originally Posted by TombRaiderTim View Post
Actually, collecting the ammo with no weapons aside from the pistols only gives you a value that is worth 2 in total.

While we are on the subject of TR1, does anyone know the RGB value of the rooms in TR1? It seems they are all set the same and then edited mainly with light bulbs after.
In Tr1 and TR2 there was not RGB. THez have some value.. I thing from 0 to 18000.. 0- dark
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Old 17-02-18, 14:21   #9
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Originally Posted by Sabatu View Post
In Tr1 and TR2 there was not RGB. THez have some value.. I thing from 0 to 18000.. 0- dark
Ah, that explains why the rooms are incredibly bright in ripped TR1 PRJ files - the lighting values are in reverse to what they would be in TR4 (with 0/0/0 being black)
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Old 18-02-18, 02:06   #10
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Originally Posted by ggctuk View Post
Ah, that explains why the rooms are incredibly bright in ripped TR1 PRJ files - the lighting values are in reverse to what they would be in TR4 (with 0/0/0 being black)
I'd have tried ripping the levels from TRUB but viewing them in the editor was quite painful to see and the brightness was incredibly high as mentioned so I have decided to build them from scratch which would be more efficient as the room order was totally all over the place. I currently am using a 32, 32, 32 RGB for the rooms and light bulbs with a strength of 0.16 without using shadow bulbs and it seems to mimic the TR1 lighting very well:

https://s18.postimg.org/3l1w1s4ih/im01.png

https://s18.postimg.org/csu4ihjah/Im02.png

I shared these as my monitor is known for being quite bright but I checked it on other things and it seemed fine.

Last edited by TombRaiderTim; 18-02-18 at 02:10.
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