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Old 10-09-13, 11:41   #11
SrDanielPonces
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It is so good !
I'm looking foward to it !

And Btw poor bird ><
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Old 10-09-13, 13:59   #12
Underhoe
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It's a shame there are so few comments here, your creations are crazily huge and unique. Especially your object placement, it's such a wonderful inspiration!
edit - I downloaded your trash ( ), I seem to be stuck. When I got outside of the building I can't reach the skull which is also visible from the inside, but those thorn-spikes are blocking the way. After destroying all the shatters and stepping on a tile which previously had the spike on, the camera showed something of the blocked path, but it wasn't enough to clear it. Am I even making sense here? I'm too lazy to take pictures.
How is the little chick?

Last edited by Underhoe; 10-09-13 at 14:03.
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Old 10-09-13, 15:12   #13
DJ Full
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@Underhoe,
Yes, You're making sense. You just did one of TWO sequences which are required to progress. You are confused because partial-trigger OCBs don't work for cameras, so if a cam trigger is stacked with a partial trigger, the cam will activate even if something did NOT change. This is really a weak side of the Editor... but it's normal and we can't do anything to prevent it... I think so.

You need to watch for a shatter bug though (Scottie reported it recently). It's really, REALLY rarely occuring - maybe 1 play of 20 - but it IS there indeed. So I recommend to save right after exiting the inside prologue part. Then, if all the boxes outside are destroyed but only 2 of 3 flames are burning, it means You got the bug and need to reload the shooting.

The chicken is alive

Last edited by DJ Full; 10-09-13 at 15:14.
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Old 10-09-13, 15:13   #14
Soul
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Yep, you make perfect sense. Maybe this helps:

Some basic information
There are TWO triggertiles in this area - one on each side, so Lara has to search for something else in this area. As it's pretty vast here are additional hints:










Hint 1:
- you are looking for a special floortile, which IS pretty obvious indeed





Hint 2:
- It's on top of a pillar

Hope this helps

Thehe - I see DJ Full beat me to it ^^

Last edited by Soul; 10-09-13 at 15:15.
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Old 10-09-13, 15:20   #15
DJ Full
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Quote:
Originally Posted by Soul View Post
I see DJ Full beat me to it ^^
That's an accident - I've just reached home (again) - another 160 km travelled... I don't know how it was possible to build a proper level in such conditions (yep, thankfully it's not a long one - I can't imagine finishing and testing some mammoth project like KAP this way...)

I've decided to turn the table and, while now You struggle with my game, I'm testing Clara's. Another epic gem of that crazy team is coming, hehe - they seem not to have enough after Dracula :]
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Old 10-09-13, 17:28   #16
raiderromero
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looking really nice.
emm that level released is a wip of the whole game?, im downloading it but itsn 20mb its 80 mb...
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Old 10-09-13, 17:31   #17
Soul
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^That's because the other 60 MB are awesome

The tr4-file and thus the level itself is 20 MB
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Old 10-09-13, 18:14   #18
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im stucked i shot all the boxes in the outside area and i can regenerate my life and jumped to the higher block where a camera of some spiky room is shown, but i cant get in, its all blocked with spikes, ive tried from all angles ?

Last edited by raiderromero; 10-09-13 at 18:16.
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Old 10-09-13, 18:22   #19
DJ Full
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You need to do something more in there.

But wait, people: I've just PM-ed Michael to suspend the download until tomorrow, because so many gamestopping bugs were reported today that I realized it's really risky to play the game in its current state. This is simply unstable. I really do apologize anyone who thought it's finished (including me who already opened a bottle of wine to celebrate yesterday and drank it all for nothing), but this is done to save Your time. DON'T PLAY!
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Old 11-09-13, 10:53   #20
Titak
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No idea how I missed that post with the little chick in it...

The screens look great I think.
That room is beyond huge!

Okay, I'll wait with downloading untill you give the go ahead.
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