28-11-10, 13:20 | #11 |
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Joined: Sep 2009
Posts: 7,571
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That looks fantastic! May I ask how did you make those light rays in the second screen?
Last edited by Underhoe; 20-08-15 at 17:39. |
28-11-10, 13:24 | #12 |
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Joined: Dec 2009
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It does look so good with that lensflare And Underhoe i guess that that is an Object with the object lightning of almost 32,32,32 i think
Teme9, Im always speechless when im seeing your plants and trees |
28-11-10, 13:24 | #13 |
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Joined: Nov 2005
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Thanks.
I used those same rays in the "TR: The Mystery", but these are more player friendly ones and do not slow down fps as much the ones in the Mystery. I used a very dark lightray texture and stacked it few times. The mesh is "hollow square". Kinda hard to explain you can check the older ones from the Mystery .tr4 if you want hehe thanks, most of the plants has taken more than 2 hours to create. It's a huge amount of work for one object. THe monstera plant is the most complex one I've ever created. It took more than 3 hours. (counts: 3d modelling, texturing, lightning, creating textures) Last edited by teme9; 28-11-10 at 13:25. |
28-11-10, 13:53 | #14 |
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I love everything about this and that logo is jaw dropping.
Amazing detail and atmospheric looking jungles teme9. I would love to get my hands on those light rays. |
28-11-10, 13:55 | #15 |
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28-11-10, 13:55 | #16 |
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28-11-10, 13:58 | #17 |
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28-11-10, 14:42 | #18 |
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Joined: Jun 2007
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Wow, what can I say?! Jaw-dropping, beautiful, eye-candy, goodness!!!
(Right up there with MoA ) I shall be keeping a close and eager watch on this thread. Good luck with the project and with inspiration. |
28-11-10, 14:53 | #19 |
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thanks
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28-11-10, 15:37 | #20 |
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Joined: Sep 2009
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Worful screens and atmosphere of the levels. The objects are really impressive.
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