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Old 18-05-18, 08:55   #11
dutchy
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How and where do you want comments? Should I post them here or do you have a test thread?

Last edited by dutchy; 18-05-18 at 08:57.
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Old 18-05-18, 09:27   #12
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You can use our testing forum if you want.

I can PM the password once I get back home because I don know it by heart...
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Old 18-05-18, 16:03   #13
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Quote:
Originally Posted by Topixtor View Post
It's not a secret, don't worry!

Great Job thewolf, I love the new Interest in TR2 engine that has started with your works, Danath and Feder's ones. I'm up for testing as I was up for Danath he can confirm I am a little nitpicker but that's useful during testing I guess. really excited!
Thank you, the more the better I will send you the link

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How and where do you want comments? Should I post them here or do you have a test thread?
You can send me a PM or if really such a testing forum exists, you can also write there

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Originally Posted by Titak View Post
You can use our testing forum if you want.

I can PM the password once I get back home because I don know it by heart...
Never saw such a testing forum

----------------------------------------
Site 1 includes now screenshots!
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Old 18-05-18, 16:21   #14
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Thanks wolf . The second screenshot exactly looks like Venice !
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Old 18-05-18, 16:26   #15
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Quote:
Originally Posted by thewolf View Post
Never saw such a testing forum
It's hidden to keep it more private.
Just drop me a PM if you want to use it.
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Old 18-05-18, 16:43   #16
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I'll wait for the test thread, not going to do this through PM

Last edited by dutchy; 18-05-18 at 16:46.
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Old 18-05-18, 19:00   #17
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It's looking good! Thank you for posting those screenshots.
Although a nitpick i have is that light on the 4th shot, next to that little house, seems a bit strange.

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I'm up for testing as I was up for Danath he can confirm I am a little nitpicker
Only a little?
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Old 18-05-18, 19:43   #18
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Although a nitpick i have is that light on the 4th shot, next to that little house, seems a bit strange.
Sometimes light effects look in far distance a bit different. Once you get close to them you have other results. If you see some rooms far away it looks like there are shadows, but as soon as you walk towards them , the shadows are gone
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Old 19-05-18, 09:29   #19
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I've sent thewolf the link and password for the betatesting forum, which can then be given to testers.

But no thread in there yet either.
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Old 19-05-18, 10:01   #20
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I have started a thread now. I was already offline when you've send me the PM.

Dutchy please use now the test thread instead of posting here

Have you read my readme file? There is nothing I can do now about the black draw distance. It happens if an unofficial level uses a skybox in large open areas (For example: Mystic Realm by Danath)
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