06-04-11, 18:04 | #1951 |
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Joined: Oct 2009
Posts: 2,743
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It's not hard, I mean, c 'mon, even I did it!
Just seperate the hands (the mesh, not the skeleton) and then go to the vertex groups panel (where you can see the bones that this mesh part is connected) and delete the unnessesery groups. Or simply go to use the 'Clean Mesh' option and blender will do it for you. |
06-04-11, 18:09 | #1952 | |
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Joined: Jul 2007
Posts: 7,755
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Quote:
(I'm noob about blender) |
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06-04-11, 18:25 | #1953 |
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How to delete vertex groups: http://www.tombraiderforums.com/show...postcount=1764
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06-04-11, 18:48 | #1954 | |
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Quote:
(I don't like Vico model xd) |
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06-04-11, 19:36 | #1955 |
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Joined: Jan 2009
Posts: 9,827
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Hey everyone.
I have a question about the DLC Casual Explorer outfit. I just downloaded the original one, but I have an issue I tried to add specular maps and metallic shader to it. It converted fine, I got the textures and done. But when I wanna add the model on XNALara, first it says : could not find lara_dlc_casual_explorer.mesh Ok, I renamed the generic_item.mesh to lara_dlc_casual_explorer.mesh But then when I tried to add it again, an error messege poped up and I can't get it to work Can someone help with this issue please? btw: I'm not using blender, just notepad. |
06-04-11, 19:40 | #1956 |
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Joined: Oct 2009
Posts: 2,743
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I remember I had the same problem once with an official model.
Rename the folder (to lara_dlc_casual_explorer_whatever) and tell me if it worked! |
06-04-11, 20:55 | #1957 |
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Joined: Jan 2009
Posts: 9,827
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Erm, nope.Nothing yet
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06-04-11, 21:09 | #1958 |
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Joined: Oct 2009
Posts: 2,743
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So, you have a folder with a different name than the original 'lara_whatever' and a mesh called 'generic_item' and it doesn't work?
If yes, send me the ascii. |
07-04-11, 14:53 | #1960 |
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Joined: Jul 2007
Posts: 7,755
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Heh thanks, but I fixed him I don't like Vico Scarlotti model.
How to shrink a head? When I edit vertex group I have... [IMG]http://i55.************/30m5uo5.jpg[/IMG] (Left Model is edited) Last edited by KamilM_93; 07-04-11 at 15:53. |
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