15-01-13, 18:49 | #1 |
Member
Joined: Sep 2011
Posts: 47
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Big problem
Hi, i have a very big problem. After some changes in metasequioa my level was ok, then i added some objects (PLANT4, DOOR_TYPE1 ) to metasequioa, everything was ok, but when i returned to NGLE to add something (ARCHITECTURE4) and after that i dragged this level to Meta2TR and finally i dragged my Tiles (only room textures not wad) with floor_tile and RoomsAndFloor.mqo (from my NEW folder) to meta2TR, suddenly some textures have been changed in my level. For example: the DOOR_TYPE1 has bad texture and PUSHABLE_BLOCK too. Is there any way to fix it?
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15-01-13, 19:35 | #2 | |
Golden
Joined: Oct 2008
Posts: 5,095
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Quote:
If so....If you edit your level with Meta2tr, you can't take it back into NGLE to edit something else. So in essence, you have to completely finish your level with the LE first before taking it into Meta2tr. |
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15-01-13, 20:05 | #3 |
Member
Joined: Sep 2011
Posts: 47
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yeah, but it is possible to return back in NGLE and then to metasequioa again
here is the way to return in NGLE: https://d21277ce-a-62cb3a1a-s-sites....attredirects=0 |
15-01-13, 20:30 | #4 |
Golden
Joined: Oct 2008
Posts: 5,095
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Hmm...I guess we'll have to wait for a Meta2TR expert on that subject then. As far as i knew you couldnt.
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16-01-13, 00:34 | #5 |
Member
Joined: Jan 2012
Posts: 2,090
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i think its better to finish a level and then edit in metasequoi, you should be an experienced builder to build at the same time in TRNG and metasequoi, i had some issues as well and seemed no to have solution so, i just decided to work with one thing at one time.
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