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Old 17-10-18, 09:13   #171
Grimaldi
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Originally Posted by Heckler View Post
Absolutely loving this project so far. Ran it through my lighting and post processing system for the TR3 remake to give it a current gen look and I'm really impressed! The code is extremely optimized and well thought through!
Amazing work Laras Dream!

https://i.imgur.com/jWM17gn.jpg

https://i.imgur.com/OVE7u2B.jpg

https://i.imgur.com/j2Uvzua.jpg

https://i.imgur.com/1QhLHni.jpg
Whoa, that looks awesome. I can’t wait to see what people do with this. Brilliant work. Laras Dream.
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Old 17-10-18, 10:40   #172
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Wow.. that really makes the streets look pretty.
Loving those light ray effects too.

IMO this is what a modern TR needs to look like lol

Can't wait to see what exciting levels and Lara models people can make with this.
Someone is making an amazing Classic Lara skin for AOD at the moment in the Modding section.. I can almost imagine that in those screens.
Just for reference, if I downloaded Unity, can these demo assets be used to build a new level for example?
I'm a total noob to Unity and those sorts engines haha
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Old 19-10-18, 12:57   #173
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So I tried this and it looks awesome but... I can't move my camera? Pistols work, so it's not a mouse problem. (Also that's on my brother's PC. When I ran it on my laptop it was laggy as all hell but the camera was moving at least.)

Anyone might have come across a similar problem?

EDIT: Problem solved! It was the firewall

Last edited by Potkanka; 19-10-18 at 17:18.
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Old 19-10-18, 19:21   #174
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I finally tried this out, and I've got to say, this is amazing! It's very impressive and it feels like a lot like the classics. Love it.
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Old 19-10-18, 20:28   #175
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That doesn't work with my PC
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Old 19-10-18, 21:10   #176
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Never realised how awesome backstreets would look in daylight.
Damn, it makes me think how awesome it would have been had the original game had a few levels like this. The daylight adds so much atmosphere to that level.
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Old 19-10-18, 21:47   #177
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Originally Posted by charmedangelin View Post
Damn, it makes me think how awesome it would have been had the original game had a few levels like this. The daylight adds so much atmosphere to that level.
Sadly they wouldnt have had as good shadows for it, I actually liked Paris in Aod alot.
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Old 20-10-18, 18:30   #178
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Finally got around to checking out the demo. All in all, I'm very impressed by what you've done here ! My one criticism would be the controls being camera-dependent (rather than character-dependent as they were in Core's games) but that's more a personal preference than anything else, really .

(Well, that and this being done in Unity which means I won't be able to use it since I'm working with Unreal and don't have the time to learn Unity at the moment .)
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Old 23-10-18, 22:44   #179
Laras Dream
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Quote:
Originally Posted by dcw123 View Post
Wow.. that really makes the streets look pretty.
Loving those light ray effects too.

IMO this is what a modern TR needs to look like lol

Can't wait to see what exciting levels and Lara models people can make with this.
Someone is making an amazing Classic Lara skin for AOD at the moment in the Modding section.. I can almost imagine that in those screens.
Just for reference, if I downloaded Unity, can these demo assets be used to build a new level for example?
I'm a total noob to Unity and those sorts engines haha
I see no reason why I couldn't include the assets in this level but bare in mind that you couldn't really move things around in the level. This is because the extractor took it out as one big model and collision model.

Also... DVDSpike and I had some fun tonight with co-op!

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Old 23-10-18, 23:15   #180
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First off, co-op? That’s so awesome, and I’ve been waiting for split-screen co-op in TR like this! Second, TR2/3 FMV Lara with AoD’s animations is such a gorgeous gem that I really wasn’t prepared for.
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