21-01-15, 20:38 | #21 |
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Joined: Dec 2012
Posts: 1,049
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Could you provide some screenshots from the Tomb of Seth?
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21-01-15, 20:44 | #22 |
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Joined: Sep 2007
Posts: 3,411
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21-01-15, 22:23 | #23 |
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Joined: Aug 2013
Posts: 1,294
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Well... glad I could help after all lul.
Yeah quite obviously this is a temporary solution until a trigger editor becomes available, however long or short that may take. Hopefully sooner rather than later. Will download them and try in TRLE. |
21-01-15, 22:54 | #24 | |
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Joined: Sep 2007
Posts: 3,411
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Quote:
EDIT: I found some other stupidness: The level Desert Railroad makes use of distance fog which makes the horizon blend nicely with the edges of the level. BUT, it seems that distance fog actually doesn't work when Volumetric FX is activated. Somehow the game does load the level with the distance fog, even when volumetric FX is enabled, but if you then save the game and load it again, the distance fog is gone and the whole horizon gets messed up and black. If you then turn of Volumetric FX and reload your savegame, the distance fog is fine again. I tried adding a fog flipeffect trigger with a color that's almost identical to the distance fog, but this doesn't fix anything. Sigh... what was Core doing? SO I guess the only way to have the fog nicely in Desert Railroad is to play it all the way through at once without reloading, or temporarily turn off volumetric fx. Last edited by TRJTA; 22-01-15 at 12:50. |
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24-01-15, 19:16 | #25 |
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Joined: May 2006
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24-01-15, 23:18 | #26 |
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Joined: Sep 2007
Posts: 3,411
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Thank you!
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07-03-15, 14:14 | #27 |
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Joined: Nov 2006
Posts: 9,509
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To be honest, in the "fixed" screenshots it just looks to me like volumetric FX has been disabled. I like the blue fog anyway, so I think I'll keep it
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21-02-21, 02:40 | #28 | ||
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Joined: Feb 2021
Posts: 17
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I hope I'm not necroposting by too much replying in this thread...
Quoting from another thread on this matter: Quote:
Quote:
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25-10-21, 22:06 | #29 |
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Joined: Apr 2018
Posts: 38
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Is there a way to add more triggers in the karnak levels? Because when you are in sacred lake and returns to temple of karnak, the fog fix resets and that weird blue haze effect is back...
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27-10-21, 03:59 | #30 |
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Joined: Jul 2016
Posts: 4,360
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When I saw the thread title on the forum homepage I thought it would be a fix for Lara's sludge-coloured shirt in this game
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