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Old 02-07-11, 21:44   #7041
DJ Full
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Default List of objects i don't know

Some questions about objects unknown for me. I decided to list them and ask about all of them in a row.

ONEBLOCK_PLATFORM. Tried to make use of it. Without success. Later on, I read on levelbase that this object is not used. And that it is possible to use it just like TWOBLOCK_PLATFORM, with TREP used. What is this object exactly? Does "just like TWOBLOCK_PLATFORM" mean it behaves the identical way, or that it has identical 2x2-tile collision?

BABOON_SILENT, BABOON_INV What are these and how they are related to BABOON_NORMAL?

SCALING_TRAPDOOR

JOBY_SPIKES (I assume these are rotating blades on that lowering ceiling from Valley Temple - but I need a confirmation)

SPIKEY_FLOOR

SPIKEBALL (is it equal in function with ROLLINGBALL?)

TRIPWIRE

MAP

SECRET_MAP

SARCOPHAGUS_CUT

HORUS_STATUE (I know what it is, but I am curious why it is not in a standard ANIMATING slot. Is it because it vanishes in certain point of TR4?)

GOD_HEAD (is it Semerket's head playing Senate in his tomb?)

SETH_DOOR (is it this one Lara places the Amulet of Horus in?)

STATUE_PLINTH

BUTTERFLY

KILL_ALL_TRIGGERS (I know the old editor does not use it - but what was it in the past?)

BODY_PART

Last edited by DJ Full; 02-07-11 at 21:47.
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Old 02-07-11, 22:04   #7042
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the spike ball is the little ball on a rope that drops down from the ceiling the spikes junge out from it. the horus statue is kinda special because it has body parts with and without the armor on them and in the final cutscene in tr4 when shes putting them on they appear one by one, though the same could be done with an animating object. god head is semerkets head. sarcophagus cut is the coffin lara gets the amulet off from in burial chambers.

don't know about the rest, though the baboon objects are all different, the baboon silent is black with gold stuff on it, and the other one is invisible.

Last edited by THOR2010; 02-07-11 at 22:07.
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Old 02-07-11, 22:10   #7043
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Ah, thank You. That explains a lot.
Quote:
Originally Posted by THOR2010 View Post
the spike ball is the little ball on a rope that drops down from the ceiling the spikes junge out from it
I thought this one is CATWALK_BLADE.

So I anyway need to add one question to the list:

What is CATWALK_BLADE?
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Old 02-07-11, 22:11   #7044
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Quote:
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Ah, thank You. That explains a lot.

I thought this one is CATWALK_BLADE.

So I anyway need to add one question to the list:

What is CATWALK_BLADE?
The spinning knifes in the timed run in Guardian Of Semerkhet, you know, with the slowly down going door
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Old 02-07-11, 23:02   #7045
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Aaah. Those round shields, almost impossible to go no scratch? Present in the library as well? Forgot about these. Thank You.
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Old 02-07-11, 23:03   #7046
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Quote:
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Aaah. Those round shields, almost impossible to go no scratch? Present in the library as well? Forgot about these. Thank You.
No not those, i mean the two blades hanging underneath the floor, and then they spin through the floorto split you apart, look in the Guardian of Semerkhet WAD
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Old 02-07-11, 23:12   #7047
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Quote:
Originally Posted by DJ Full View Post
[I][SIZE="3"]ONEBLOCK_PLATFORM. Tried to make use of it. Without success. Later on, I read on levelbase that this object is not used. And that it is possible to use it just like TWOBLOCK_PLATFORM, with TREP used. What is this object exactly? Does "just like TWOBLOCK_PLATFORM" mean it behaves the identical way, or that it has identical 2x2-tile collision?
You can make a TWOBLOCK_PLATFORM made up of only one tile.
I've used it many times in my levels and it has been used as such in many other custom levels as well.

Quote:
BABOON_SILENT, BABOON_INV What are these and how they are related to BABOON_NORMAL?
They were used in the Mastabas level if I remember correctly.
One of them climbs up onto a block and pulls a ceiling switch for Lara.
Can't remember the others.

Quote:
SCALING_TRAPDOOR
SPIKEY_FLOOR
SETH_DOOR (is it this one Lara places the Amulet of Horus in?)
BUTTERFLY
BODY_PART
KILL_ALL_TRIGGERS (I know the old editor does not use it - but what was it in the past?)
Good question.
I don't know either...

Quote:
JOBY_SPIKES (I assume these are rotating blades on that lowering ceiling from Valley Temple - but I need a confirmation)
Correct.

Quote:
SPIKEBALL (is it equal in function with ROLLINGBALL?)
SARCOPHAGUS_CUT
HORUS_STATUE (I know what it is, but I am curious why it is not in a standard ANIMATING slot. Is it because it vanishes in certain point of TR4?)
GOD_HEAD (is it Semerket's head playing Senate in his tomb?)
Like THOR2010 said.

Quote:
TRIPWIRE
MAP
SECRET_MAP
Not used.
Don't know what they were meant to be used for either, although TRIPWIRE suggests an object which triggers an alarm or trap or something when touched. Kinda like the TR3 thin lasers.

Quote:
STATUE_PLINTH
These are the pedestals were Lara places the little statues on.
So they are kinda like a puzzle-hole.
Dont know if they can be used properly in the TRLE though...


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Aaah. Those round shields, almost impossible to go no scratch? Present in the library as well? Forgot about these. Thank You.
If these are what I think these are, then they are called STARGATE.

Last edited by Titak; 02-07-11 at 23:13.
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Old 03-07-11, 18:24   #7048
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http://www.trsearch.org/Items/2051

does anyone still have this outfit?

EDIT: seth_door was not used in tr4, nor was scailing trapdoor,butterfly,

Last edited by THOR2010; 03-07-11 at 18:44.
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Old 03-07-11, 18:40   #7049
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You know the TRLE Tut project on the Skribblerz site, George Maciver used tat outfit, and provided the wad, so you can copy it from there.
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Old 03-07-11, 18:42   #7050
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it had a different head though.
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