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Old 09-07-07, 21:36   #1
-Trangel-
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Default Texturing Tutorial part1

I know many people struggle with texturing, well i'm going to make it a whol lot eaiser.

Tools you'll need.
PhotoShop
Metaseqouia
Stripx
windows paint

I'm going to be doing Natla Head Mesh for this tutorial

Step 1.
Lets open up photoshop find the Natla Textures.


now that we have that open find the cropping tool. you'll want to crop ouy what ever part of the mesh that needs to be textured. I'm going to crop the head.


next we need to copy the cropped image to windows paint.
onced in windows paint save the file to somewhere easy to find.

Step 2.
open Meta.
now in meta we want to find the mesh that needs to be textured.
once you find the mesh it's time to isolate the specific mesh this means deleting things such as hair, lips and eyelashes

Before After
-----
Now we've isolated what we wanted, now it time to find the textures.
click on the view tab at the top and find set background image
once there find the image.

don't worry about the size we are going to fix that.

click on the scale tool located on the left and scale the mesh to size

this is sorta to scale now comes the fun part
the texture don't quite fit yet so now we have to move the points to fit the mesh.
this is what you should have or something like this.

the purpose of this is for this to serve as a guide of how the texture are going to flow together.making the textures seamless.

now we want to take a screenshot of the new guide.
make sure the back window is the onle visible window.
have to go but will be back with part 2.

Part 2

Step 3.
we should of left off with the mesh over the textures you want to turn off
the faces lines and points, once you have that done hit the print screen key on your keyboard and copy the image to photoshop.

now turn off the image and put the lines and points back on, again print screen the image and this time copy the image over the image you just
copyied.

now you should have three layers the line image, the textures and back ground. you want to delete the back ground to make it eaiser for the next part.

crop the image to get rid of everything else.

part 4

turn off the layer of the line image so that we get a semi transparent image of the lines

this is what you should have.


now it's time to cut the image
find the cropping tool and begin croping.
like this.



do this to ever sqaure or triangle. for parts that don't form perfect squars crop which every side of the square that would fit the mesh.

example


once you have that cropped, time to resize them.
sizes i recommand
25x25
18x17 ( i use this the most)
-------
15x15
12x12

helpful tips
-it easy to get lost cropping so remember were you started.

-try doin it in a pattern, left to right, up and down etc.

-take your time, good texturing takes time, so you're in no hurry

-don't get fustrated. like i said before this is hard so take your time.

-and have fun with it. this makes it easy to texture any item, outfit, or object.

follow these steps and you'll have quality textured items in no time

Thanks for reading and happy texturing

TRANGEL
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Last edited by -Trangel-; 10-07-07 at 02:19.
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Old 09-07-07, 21:43   #2
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r any of these programs free and if so could u tell me were i could get them
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Old 09-07-07, 21:54   #3
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u rock so much trangel! thats exactly what in needed!! thankyou

Photoshop isn't free butyou can get a 30 day free trail from the adobe webstie (registration required )
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Old 09-07-07, 22:27   #4
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Thanks Trangel, It's really helpful!

I used to texturing only with strpix+paint
That's why my Natla isnt looks Natla
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Old 09-07-07, 22:44   #5
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So i got to this part with the end of part1:

PLEASE STICKY THIS THREAD!!!

tis tutorial was soooo easy to follow; and most was common sense in ways. I cannot believe no-one ever though about helping like this



well done!

bw; is it possibe to make a mesh in the same way by plotting points on the shape outline? hmmmm...

Last edited by stranger1992; 09-07-07 at 22:46.
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Old 10-07-07, 02:22   #6
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just added part two. check it out

to answer your question stranger1992 i would not recommand it because of the joints.
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Old 10-07-07, 09:14   #7
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Thank you very much, Trangel.
It is of good use for me too, since you use Photoshop in your tutorial.

Since this is a real tutorial I'll move the thread to the tutorial section.
You can continue it from there.

EDIT:
Trangel, would you mind me contacting you if I need some tip for Photoshop?
I only got to know the program a tiny little bit a couple of weeks ago and I'd like to develop my skills bit by bit.
(I don't have a manual for it...)
This tutorial will help me with the cropping and layering skills. May I contact you when I run into trouble?
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Last edited by Titak; 10-07-07 at 12:11.
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Old 10-07-07, 09:22   #8
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Great thread Trangel, i've just been looking at the headmesh and taking random guesses on where i should cut textures and stuff, so thanks this will make things a whole lot easier

this may help me texture my new headmesh also ^_^

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Old 10-07-07, 13:45   #9
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Quote:
Originally Posted by Titak View Post
Thank you very much, Trangel.
It is of good use for me too, since you use Photoshop in your tutorial.

Since this is a real tutorial I'll move the thread to the tutorial section.
You can continue it from there.

EDIT:
Trangel, would you mind me contacting you if I need some tip for Photoshop?
I only got to know the program a tiny little bit a couple of weeks ago and I'd like to develop my skills bit by bit.
(I don't have a manual for it...)
This tutorial will help me with the cropping and layering skills. May I contact you when I run into trouble?
of course you can i will post more tutorials on photoshop and tips i think will help many people
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Old 10-07-07, 14:02   #10
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Thank you Trangel!
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