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Old 28-11-08, 21:13   #241
deskj
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hi! nice work! are u using poser? the result is really good, i've never been sucesfull with it, i'm fine just with 3ds max O_Ú
keep up the good work and let us see the finished work

have u ever heard about Irina Adventuress? she's a poser character inspired to lara, she's really cool :P
[img]http://i33.************/2mxo1lz.jpg[/img]

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Old 28-11-08, 21:18   #242
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that one does look like the dopplehoe lol

i'm using poser for the final render conversions but BVH and Lightwave for the original mesh work...

oh, and photoshop for the texturing lol

nah, i didn't know about Irina... doesn't look too much like Lara to me lol i'm trying to make it as close to the game Lara as i can

M
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Old 28-11-08, 21:27   #243
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Looks good, methos !
But the shorts are WAY too short. I don't know why. But all the fanmade Lara models look the same . Dark Legend top and too short shorts and the classic round glasses...lol.
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Old 28-11-08, 22:32   #244
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ok, test three...

the pose was a lot easier to do this time as i already had the full wire mesh at hand, it only left me a bit of editing to do to get the final pose i wanted... this time though i decided to do more of a 'classic' Lara costume in opposition to the Legend/Underworld costumes i was working with before...



the basic flat shading actually went on a treat... really happy with it...



Adding a flat color ontop of the shading and bringing the lighting and shadow back really brought the render to life, i went back a bit at this stage and edited the wireframe a bit as she looked a bit 'flat' to me...



After the shading and lighting were added and i was happy with them, i ran the textures over and retested everything to make sure it was all good...



finally happy with everything i clicked the 'render' button and went for a mug of coffee while i prayed for it to come out alright lol



so this is my third pass at Lara Croft... a lot better than my last two, the nose should look a lot better and the more 'classic' look feels a lot better... it still feels like Dopplehoe invaded the classic games though lol

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Old 28-11-08, 22:49   #245
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Awesome Methos!
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Old 28-11-08, 22:52   #246
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thanks, i'm really happy with the 'classic but next gen' feel i got in the final render...

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Old 28-11-08, 23:11   #247
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Looks fantastic!!!!



Great job
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Old 28-11-08, 23:18   #248
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thanks

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Old 29-11-08, 00:33   #249
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Nice renders Methos (i'm a user of Poser myself...well, more specifically, Daz Studio). Did you use Victoria3 or Victoria4.2?
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Old 29-11-08, 00:37   #250
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4.2 exported into BVH for mesh editing and then into Lightwave to change the 'joints'...

i never liked the basic victoria, so many of the joints and wireframe points and so harsh and out of allignment, BVH and Lightwave let me smooth them down and edit the frame to my own needs

M
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