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#2431 | |
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Professor
Join Date: Apr 2009
Location: The worthwhile problems are the U can really solve, the ones U can really contribute something to
Posts: 3,000
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Then Dusans XNALara can read the new format. I make my models since more then 2 1/2 years using my XPS. Look http://www.tombraiderforums.com/show...&postcount=747 and other people can use my models since more then 2 1/2 years without any problems Look: http://www.tombraiderforums.com/show...postcount=9885 ![]()
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google, google, google, google and google. Last edited by XNAaraL; 29-08-11 at 08:58. |
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#2432 | |
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Tomb Raider
Join Date: May 2011
Posts: 10,444
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#2433 | |
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Student
Join Date: Jul 2011
Posts: 181
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I covered mother****ing wars y'know! |
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#2434 |
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Professor
Join Date: Apr 2009
Location: The worthwhile problems are the U can really solve, the ones U can really contribute something to
Posts: 3,000
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^^^ You're welcome
^^^^Nothing ventured, nothing gained. something that you say which means that it is necessary to take risks in order to achieve something. I has wait more then 1/2 year, before Dusan has released my old Generic_Item format Why not the new one? Especially where there are already models for this. The more models exist for the new format, the sooner he will integrate my 'source code'.
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google, google, google, google and google. Last edited by XNAaraL; 29-08-11 at 09:05. |
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#2435 | |
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Archaeologist
Join Date: May 2011
Location: Serbia
Posts: 1,171
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I use XLPS 9.9.4, what's new in XPS 10?"New generic item format"???
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Kako je lepo biti glup :) |
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#2436 | |
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Professor
Join Date: Apr 2009
Location: The worthwhile problems are the U can really solve, the ones U can really contribute something to
Posts: 3,000
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![]() XPS 10 can play a pose sequence. The new Generic format exist since 9.8.1 generated with GeMeshAsciiToBinV2, the old Generic format since 7.2 generated with GeMeshAsciiToBin
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google, google, google, google and google. Last edited by XNAaraL; 29-08-11 at 18:01. |
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#2437 | |
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Archaeologist
Join Date: May 2011
Location: Serbia
Posts: 1,171
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![]() I'll try those animations
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Kako je lepo biti glup :) |
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#2438 | ||
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Professor
Join Date: Apr 2009
Location: The worthwhile problems are the U can really solve, the ones U can really contribute something to
Posts: 3,000
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![]() ![]() The face consists of three different mesh parts with different textures. Nevertheless, the shading is now perfect. XPS makes it possible. ![]()
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google, google, google, google and google. Last edited by XNAaraL; 31-08-11 at 04:59. |
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#2439 |
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Tomb Raider
Join Date: May 2011
Posts: 10,444
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#2440 | |
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Archaeologist
Join Date: May 2011
Location: Serbia
Posts: 1,171
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Kako je lepo biti glup :) |
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