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Old 25-10-09, 07:12   #1
Matteusz06
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Default How to make the texture of good quality?

Hello . I have a little problem. Some time I use Tomb Raider Level Editor, and I need textures for my level. Unfortunately after loading this textures, is very lots pixels. I use TRbuilder. Explain me someone, how make good textures to my level ?

In Level

Oryginal textures

Last edited by Matteusz06; 25-10-09 at 07:15.
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Old 25-10-09, 08:30   #2
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Are you using NGLE or TRLE ?
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Old 25-10-09, 08:43   #3
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That's the LE Matteusz06. It's primitive.

With the original LE you can only use 64x64 textures, but with NGLE you can use textures up to 256x256. But because the engine does not support mipmapping, 256x256 does not always look better. 128x128 is often best.
But they should have good quality to begin with.

So, like Ilie_Fusarau said, are you using TRLE or NGLE?
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Old 25-10-09, 09:27   #4
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I use NGLE, alas each time when I use textures even 64x64, the problem is still. Sorry for my English. I use a translator.
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Old 27-12-11, 09:55   #5
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Hello everyone!

I want to create new custom in LE:NG and I need chinese textures. My friend have The Sims 3: World Adventures, and I think, whether it is possible export textures from this game in e.g .jpeg file?

Any suggestions? Please help.
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Old 27-12-11, 10:07   #6
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Maybe this help you!
Ak if you need something!

http://www.tombraiderforums.com/showthread.php?t=127730

But in NGLE,are you usink bigger texture option and ou can use textures 128x128,but best quality is 256x256,that's the biggest and best quality!
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Old 27-12-11, 10:21   #7
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I don't know if you can get the sims 3 textures but here are some good chinese textures
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Old 27-12-11, 10:25   #8
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I know nothing about the game, but a Google search comes up quickly with the desired results.

How to extract textures from Sims 3 games.
(See also this forum's main page, specifically the sections on resources in this FAQ.)

Apparently the texture format is DDF, which includes mipmaps. I'd recommend you convert them to BMP or PNG rather than JPG. If you want high-quality textures, then converting to an inferior format like JPG seems rather counterproductive.
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Old 27-12-11, 19:01   #9
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JPEG isn't inferior; it's ideal if you want a full color image with a small file size. you just need the right software to be able to save the JPEG as high-quality to avoid the graininess.

this public service announcement brought to you by a web designer whose web pages would take up tons of space if they were composed entirely of BMPs or PNGs. lol

Last edited by Kapu; 27-12-11 at 19:03.
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Old 31-12-11, 08:28   #10
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Thank you guys for advice.
Now I can create a custom level, and btw. Happy New Year people !
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