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Old 14-01-10, 22:18   #1
Mokono
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Exclamation Tomb Raider: The Angel of Darkness Modding, Costumes & Texturing – Discussion

Tomb Raider: The Angel of Darkness

Modding, Costumes & Texturing – Discussion


The original AoD modding thread can be found here. Reasons for this new thread to exist:
-The original poster of the old thread is not a member of this forum anymore, so updates of the main page without the aid of a Moderator are virtually impossible.
-There are many links broken, wich might not be easy to fix, as many users hadn’t uploaded a copy of their mods anywhere.
-Because of the first reason, is also hard to keep people informed on new ways of modding, because AoD allows more than mere Texture editing.

There are 2 valid ways to mod this game, both have their respectives advantages and disadvantages over each other. Therefore, there are gonna be mods released for both ways, although is the autor of the mod the one who decides the final format of it’s mod. Also, these tools can be used combined, wich widers the diversity of the modding experience. In this matter, modding AoD can be a very thrilling and creative experience.

Unlike the previous thread, the mods (in the main page) are going to be shown by the name of the model used to make the mod (Lara.chr i.e.) rather than by author, if anyone has another suggestion, feel free to propose it.

For example:

Quote:
==============================================
Kurtis.chr
==============================================


Blue Kurtis Mod
Original Post
Author: AoDModder001
Texmod mod: Download
Loader mod: Download

Green Kurtis Mod
Original post
Author: AoDModder002
Texmod mod: Download
Loader mod: N/A

Red Kurtis Mod
Original post
Author: AoDModder003
Texmod mod: N/A
Loader mod: Download

*Where N/A means Not Available, since certain modders will choose wich format to release their mods.
And what do i need to start Modding?
-Texmod is available at The Hub
-The loader, and it's files at Spared Life's
-The Modding Tips, Tricks and Tutorials have a lot of useful information.
-SparedLife's post here.

Wanna kill Janice, Kurtis or Pierre?
-This post has all you need to know.

Getting the glasses on Lara
-Here.

And this new thread has just begun .

==============================================
Mods so far
==============================================

==============================================
Lara.chr (Jungle Shorts)
==============================================


Classic Lara mod
Original post
Author: Cristina
Texmod mod: Download
Loader mod: N/A

==============================================
LaraD.chr (Denim Jacket)
==============================================


Alpha Lara mod
Original post
Author: tombraidergale
Texmod mod: N/A
Loader mod: Download

Last edited by Mokono; 05-02-10 at 20:57.
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Old 14-01-10, 22:36   #2
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WOW COOL!Can´t wait to start to make AOD mods whit texmod!

EDIT: first mod in this treat

Classic

(texmod)



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Last edited by Cristina; 14-01-10 at 22:41.
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Old 15-01-10, 14:04   #3
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I wanna contribute for this new thread! I'm off to start modding right now!
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Old 15-01-10, 17:18   #4
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Nice work, Mokono.

Thread stickied.
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Old 16-01-10, 08:41   #5
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Default Glasses

Can somebody tell me how to get the glasses,to be all the time in the game?pls
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Old 16-01-10, 17:43   #6
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Cool Getting the glasses on Lara

Quote:
Originally Posted by Bughyee View Post
Can somebody tell me how to get the glasses,to be all the time in the game?pls
1) Download the following files:
-TRAOD.exe
-AOD Texture Editor

2) Go to your main AoD folder, search for a folder named BIN and open it:
-Search for TRAOD.exe and move it somewhere else.
-Place the downloaded TRAOD.exe in the folder.

3) Return to the AoD main folder, go to the folder DATA, and then open the folder MAPS:
-Move the .GMX.CLZ files in the folder you placed the AOD Texture Editor and drag the .GMX.CLZ files to UnCLZ.exe as shown below.



-Do it one by one... The result will be the file you dragged without .CLZ extension (PARIS1A.GMX for the example above).

4) Once you got all the .GMX files, move everything back to the MAP folder (including the new files).

5) Do the same with the files in the CUTSCENE folder and the AUDIO folder.

That should work without problem .

Last edited by Mokono; 16-01-10 at 17:58.
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Old 16-01-10, 19:56   #7
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I've done everything you said..but still she doesn't wear glasses..i even started a new game.
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Old 16-01-10, 20:04   #8
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Sorry..i used TRAOD scu and now works!!txs very much!!!
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Old 16-01-10, 20:32   #9
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Well..i checked and everything is ok..

Last edited by Bughyee; 17-01-10 at 09:12.
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Old 16-01-10, 20:43   #10
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Wow, a triple post xD. Try to use the button instead of posting consecutively . Anyways, the EXE calls for the .GMX file, that's why it asks you the CD, because you might have missed one of the files. Try checking that the .CLZ and .GMX files are the same number (without counting FRONTEND.gmx and INVENT.gmx).
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