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#51 | |
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Professor
Join Date: Jan 2010
Location: England, Hull
Posts: 3,152
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But what of the wretched hollow... The endless in between |
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#52 | ||
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Archaeologist
Join Date: Jun 2007
Location: At the computer
Posts: 1,437
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Quote:
Quote:
(It’s a crime that it’s not even in the top 100 on trle.net. In my opinion, it should certainly be in the Hall of Fame. )
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“Waiting is for the patient” (Croft, 2006). |
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#53 | |
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Student
Join Date: Nov 2006
Location: SE Queensland, Australia
Posts: 211
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Only prob now is I'm stuck again and can't get past the darts in the pyramid without dying every single time If you can help or get me some lol, that'd be great :-)
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#54 |
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Archaeologist
Join Date: Oct 2006
Location: Čire
Posts: 1,535
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Hey guys, I'm playing the btb2010 level 'One day in Venice' by I.m and I'm stuck. There's an underwater door I've opened and Lara won't swim through it, there's an invisible wall preventing her from swimming through. I restarted the level, and reached that point in the level without saving/loading (just in case) and still had the same problem. Any help is apprecciated.
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"Never sigh for a better world, it's already composed, played and told..." |
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#55 |
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Moderator
Join Date: May 2006
Location: In the unfashionable end of the western spiral arm of the Galaxy
Posts: 13,244
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It's been a year since I played that level, but I don't remember any such bug. I do remember, however, that there was some place where you have to stop the current in the water in order to go further. Maybe that's the case here, and not a bug?
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Zaldrīzes buzdari iksos daor. |
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#56 |
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Archaeologist
Join Date: Oct 2006
Location: Čire
Posts: 1,535
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^^No but thanks for replying
, I'm already past that part with the water current. The walkthrough never mentioned this bug either but I had another few attempts and Lara got stuck in the door as it closed, which pushed her into the room, so the problem fixed itself! Lara also faced an invisible wall getting back out of the room and nearly drowned lol, eventually I got her outta there and completed the rest of the level!
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"Never sigh for a better world, it's already composed, played and told..." |
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#57 |
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Student
Join Date: Nov 2006
Location: SE Queensland, Australia
Posts: 211
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I'm playing Wayne Scales' the Secrets of Nepal / potala temple level and need help with the new move - the down arrow to jump back off a pillar to grab a jump switch. (Lara's with her back to the switch and is supposed to turn and grab.) But it's not working for me. I'm hanging on using Ctrl but when I push the down arrow to jump back, Lara looks back but doesn't push off from the wall and just falls to the ground.
I'm playing on Vista. I've checked the walkthrough, trle forums and youtube but can't work it out. The walkthrough says ".. go left around the corner to the middle of that side and only use the down arrow to let Lara jump off the pillar and grab the jump lever (another platform move). " Thanks for any help. I'd like to finish this game. (Any chance of this thread being stickied - it's very helpful...) Last edited by TRBabe; 13-02-11 at 06:17. |
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#58 | |
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Professor
Join Date: Apr 2009
Location: Salem, Oregon
Posts: 3,743
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Quote:
)http://www.tombraiderforums.com/showthread.php?t=152829
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If it walks like a quack and if it ducks like a quack, it is a quack. |
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#59 |
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Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 22,481
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Update with what exactly?
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If it walks like a duck and if it quacks like a duck, it is a duck. |
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#60 |
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Professor
Join Date: Apr 2009
Location: Salem, Oregon
Posts: 3,743
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The first post with this thread.
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If it walks like a quack and if it ducks like a quack, it is a quack. |
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