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#1 |
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Hobbyist
Join Date: Dec 2010
Posts: 2
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I used to do in-game mods for tex-mod and love modding myself. I do not mean mesh modding, but texture/skinning modifications. I would love to work with XNAlara. However I do not see any stickies for tutorials w/ XNA for texture modding, or have I just missed it?
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#2 |
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Relic Hunter
Join Date: Aug 2007
Posts: 5,481
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i don't think you need any tutorials, basically you do the same thing as you do with texmod modding.
if you're looking for the textures, they're located at the same folder as the model you downloaded, for example, lara_jungle_shorts model has all of its textures located inside the data_lara_jungle_shorts folder, so everything you need is there.
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#3 |
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Moderator
Join Date: May 2006
Location: In the unfashionable end of the western spiral arm of the Galaxy
Posts: 13,223
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You don't need any external program like TexMod to extract and replace textures, because in XNALara, the textures are already in a moddable format (.png) when you download the models.
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Zaldrīzes buzdari iksos daor. |
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#4 |
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Tomb Raider
Join Date: Nov 2008
Posts: 18,251
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What they said.
![]() Just open the images in whatever editing program you use (like Photoshop) and start working. ![]() You can see your progress when you load the model in XNA. Save the changes and click 'reload textures' in XNA, you will see the changes you made. You can keep working like that till it's done. It would be wise to make a copy of the textures or even the entire model, if you like. Welcome btw.
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Let's rock, baby! |
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#5 | |
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Professor
Join Date: Apr 2009
Location: The worthwhile problems are the U can really solve, the ones U can really contribute something to
Posts: 3,000
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Quote:
OR projection painting on the 3D model (the latest 2 videos) Or Directly paint on the 3D model ![]() Export the model from XNALara with "File-->Export" as .obj (or .mesh.ascii) and load the model inside Blender 2.5 or ZBrush 4.0, then paint with gimp or photoshop (or PaintShopPro) directly on the surface of the model.
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google, google, google, google and google. Last edited by XNAaraL; 10-12-10 at 13:25. |
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#6 |
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Hobbyist
Join Date: Dec 2010
Posts: 2
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I can not thank you enough for all of the replies. Thanks!
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