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#101 |
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Hobbyist
Join Date: Jun 2011
Posts: 15
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I am having a problem with lighting + hair.. or the rendering of hair. On one model i got it right and it looks great, but the other model has weird yellow highlight spots in the hair when i render. I changed the lightsource and moved it around and still shows up. I also changed from Minaert to Lambert to see if that would help anything but it is less that way. If i up the Spec and Hard more the light will become even worse. As you can see on the guy below the hair is fine there
Here to show what i mean. ![]()
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#102 | |
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Explorer
Join Date: Feb 2010
Location: southern Poland
Posts: 603
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Quote:
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#103 |
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Hobbyist
Join Date: Jun 2011
Posts: 15
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I just turned Premul on, changed Lambert to Minaert again and retried the render but still the hair looks the same :S
this is getting rather silly now. |
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#104 |
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Tomb Raider
Join Date: Jun 2007
Location: Butler PA
Posts: 13,064
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why does lara have white outline ??
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#105 |
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Explorer
Join Date: Feb 2010
Location: In France / ♂
Posts: 711
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...Why ? Alpha is actived ? (on legs, head...)
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Sorry for my bad English, I'm French |
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#106 |
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Tomb Raider
Join Date: Jun 2007
Location: Butler PA
Posts: 13,064
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yes it is but i try ti deactifate it and textures become invisible , how do i remove that crappy white outline
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We ALL float down HERE! Last edited by ozzman; 15-07-11 at 19:35. |
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#107 | |
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Explorer
Join Date: Feb 2010
Location: In France / ♂
Posts: 711
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Quote:
Desactive on "Ztransp" (Link and Pipeline) Place "Alpha" to 1 (Material)
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Sorry for my bad English, I'm French |
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#108 |
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Explorer
Join Date: Feb 2010
Location: southern Poland
Posts: 603
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#109 |
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Tomb Raider
Join Date: Jun 2007
Location: Butler PA
Posts: 13,064
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thanks it worked , it only appeared when i used the Spot Lamp
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We ALL float down HERE! Last edited by ozzman; 15-07-11 at 20:01. |
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#110 |
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Explorer
Join Date: Feb 2010
Location: In France / ♂
Posts: 711
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Yes, it appeared with volumetric light ^^
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Sorry for my bad English, I'm French |
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