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Old 23-04-12, 17:35   #31
Raider99
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Nice.

But,look at horizon texture,i think you should make roof all the way up,it haven't sense to see horizon right from wall.

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Old 23-04-12, 17:39   #32
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Originally Posted by Raider99 View Post
Nice.

But,look at horizon texture,i think you should make roof all the way up,it haven't sense to see horizon right from wall.

He's right ya know, the other two screens look cool though.

R99 I love how you spent time drawing that and uploading it etc...

Also it seems you will have a few more levels than me, when do you plan on finishing this by Brad? I have 16 levels planned....
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Old 23-04-12, 17:44   #33
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He's right ya know, the other two screens look cool though.

R99 I love how you spent time drawing that and uploading it etc...

Also it seems you will have a few more levels than me, when do you plan on finishing this by Brad? I have 16 levels planned....
Release date is unclear, but I hope to finish it this year. It started off fun but it's starting to drag on and now I've added another 7 levels, because I want a full game. I also don't want to rush or ruin anything. This project is on the very edge of cancelation but I'm trying my best not to cancel it. At worse I would put it on hold because my exams are in june. I really do want to finish this project, but a part of me has already given up
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Old 23-04-12, 17:46   #34
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Release date is unclear, but I hope to finish it this year. It started off fun but it's starting to drag on and now I've added another 7 levels, because I want a full game. I also don't want to rush or ruin anything. This project is on the very edge of cancelation but I'm trying my best not to cancel it. At worse I would put it on hold because my exams are in june. I really do want to finish this project, but a part of me has already given up
That's a shame.

My exams are in a few weeks so I've just decided to build less until they're over.

I enjoy building and I enjoy designing the later levels in my head, which keeps me going. You should only build levels which are fun for you to make and play.
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Old 23-04-12, 17:57   #35
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Release date is unclear, but I hope to finish it this year. It started off fun but it's starting to drag on and now I've added another 7 levels, because I want a full game. I also don't want to rush or ruin anything. This project is on the very edge of cancelation but I'm trying my best not to cancel it. At worse I would put it on hold because my exams are in june. I really do want to finish this project, but a part of me has already given up
Why not to reduce it?I think 10 levels are very much...
I spent many time on one level.
So i think if you won't cancelation,just left your best level and make smaller nice game.Something like Croft Curse,one level per one location and story is cool,game too!

http://www.trle.net/sc/levelfeatures.php?lid=2332
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Old 23-04-12, 22:21   #36
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That screens are impressive. Nice work Brad, don't cancel that project, it's looking so nice.
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Old 02-05-12, 01:53   #37
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I have a question : does anyone want me to release a demo?
If yes, then it will be exclusive to TRF and will not be at any other sites exept for the place it was uploaded (this does mean it will not be uploaded to trle.net).
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Old 02-05-12, 02:14   #38
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Yes, please, I would like. Your game looks great, and a demo is good to see what people think of your game, so, you can see if you'll need to improve or continue the way you're going
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Old 02-05-12, 12:06   #39
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Here is the demo, I hope you like it . I chose the unforgiving ice cave wich is the 9th level of the series so it isn't super easy. In fact most of the levels in this game can be put on the difficult side

There is no readme so I'll explain here :

Lara has some new moves :
_crouched roll - press the sprint button when crouched
_jump out of crawlspace (this doesn't always work) - press jump at the edge of a crawlspace
_180 degree turn - this is a replacement for the roll (credit goes to Geckokid)
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Old 02-05-12, 15:48   #40
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I played, it's good, I can see it's not too dark anymore
Anyway, your game looks good, just need a little work with the lighting and the rooms are too empty, maybe add some old architeture, with ice
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