Tomb Raider Forums  

Go Back   Tomb Raider Forums > Tomb Raider Level Editor and Modding > Tomb Raider Level Editor > Software Development

Reply
 
Thread Tools
Old 05-03-12, 15:16   #1
shabtronic
Member
 
Joined: Feb 2012
Posts: 56
Default New Level Editor - WIP 1

http://www.youtube.com/watch?v=ISIyDtTu6C8


Level Editor with preview of a level made by Juanchi.

A lot of major update and changes - in fact too many to mention.

Simple Drag and Drop item placement - You can drag static meshes or items directly into your Level - it has a bit of intelligence - in that the editor will push the object away from the surface so it doesn't clip geometry. It only works with world geometry at the moment - but we'll put in static mesh and items - so you can stack objects really easily. You can also change the height of the objects with a different key press. We'll do some more work on this later. It's pretty good at the moment - not too clunky and very quick to populate your level with detail - which is the main focus of the editor. Currently it doesn't re-light any new objects or moved objects but we'll sort that out later.

We've also put in a placeholder particle system (don't laugh it's a bit mickey mouse at the moment :P ).

Also added a "Tutorial Helper" which displays the keyboard and mouse - so you can what is being pressed/moved to edit stuff (keyboard doesn't display which keys yet tho ). This could be handy for Tutorial Vids.


Big thanks:

Meta2tr for helping out with the Floor Tile collision code and extended UV's
Sapper helping out with the corrupt level loading issue
Juanchi for his amazingly detailed levels for testing
disapearing-boy and !Lara Croft! for help with the animation Skinning (which is not done yet )

R.Stone (or is he M.Bartoli), Popov, Rgbold, TRWad, Turbo Pascal, Dr. Willard, Yuri Zhivago: for the TR Data file format doc

and all the folk helping out on the Forums...


Any comments or Ideas to improve this are welcome - but we might not answer because were busy as all this week.

This is still a few weeks away from a release date - but we'll let you know when.

Last edited by shabtronic; 05-03-12 at 15:27. Reason: release date questions
shabtronic is offline   Reply With Quote
Old 05-03-12, 15:22   #2
-Roli-
Member
 
-Roli-'s Avatar
 
Joined: Jul 2007
Posts: 5,494
Default

Wow. Well done!
-Roli- is offline   Reply With Quote
Old 05-03-12, 15:25   #3
Controfiliburu
Inactive
 
Joined: Aug 2011
Posts: 664
Default

Great , a piece of a excellent work
Controfiliburu is offline   Reply With Quote
Old 05-03-12, 15:26   #4
FreakRaider
Member
 
FreakRaider's Avatar
 
Joined: May 2011
Posts: 3,816
Default

IS this downloadable?
FreakRaider is offline   Reply With Quote
Old 05-03-12, 15:28   #5
klona
Golden
 
klona's Avatar
 
Joined: Oct 2009
Posts: 11,535
Default

The video makes me want to scream.
klona is offline   Reply With Quote
Old 05-03-12, 15:28   #6
larafan25
Member
 
larafan25's Avatar
 
Joined: Feb 2008
Posts: 70,326
Default

What a genius, this looks awesome!
larafan25 is offline   Reply With Quote
Old 05-03-12, 15:33   #7
Tombraider95
Member
 
Tombraider95's Avatar
 
Joined: Dec 2008
Posts: 13,125
Default

I'm confused on what this is, but it looks awesome!!
Tombraider95 is offline   Reply With Quote
Old 05-03-12, 15:35   #8
Titak
Moderator
 
Titak's Avatar
 
Joined: Jul 2003
Posts: 33,359
Default

Looking very good!
Makes it so much easier to add more objects and while being ingame it is a fast way to see if newly placed objects look good.

I'm wondering what the workflow will be...
Make complete level in the original editor first, then use this editor?


Quote:
Originally Posted by FreakRaider View Post
IS this downloadable?
Quote:
Originally Posted by shabtronic View Post
This is still a few weeks away from a release date - but we'll let you know when.
So... no. It is not downloadable yet.
Titak is offline   Reply With Quote
Old 05-03-12, 15:41   #9
ZIP2010
Member
 
ZIP2010's Avatar
 
Joined: Jan 2012
Posts: 456
Default

these will be the longest weeks of my life
ZIP2010 is offline   Reply With Quote
Old 05-03-12, 16:09   #10
disapearing-boy
Member
 
disapearing-boy's Avatar
 
Joined: Oct 2006
Posts: 2,372
Default

It looks great, and it seems we can populate our levels very quickly!

Also, thanks for the mention, happy to help. I see from the video you've made some progress on the skinning... Lara's torso and knees look done. I meant to ask earlier, do you have all the vertice numbers you need? I'm sure there was a list somewhere..

Now I need to get working on my level so I'll have something to use it on!
disapearing-boy is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 11:08.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Tomb Raider Forums is not owned or operated by CDE Entertainment Ltd.
Lara Croft and Tomb Raider are trademarks of CDE Entertainment Ltd.