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#1911 |
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Tomb Raider
Join Date: May 2011
Posts: 10,444
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How do I rig hands, if they already have a full armature for the rest of the body? Same as the head too? Do I just bone weight copy the hands, delete unnecesary bones and reparent the hand bones?
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#1912 |
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Tomb Raider
Join Date: Mar 2009
Location: Ireland
Posts: 12,582
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#1913 |
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Tomb Raider
Join Date: May 2011
Posts: 10,444
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#1914 |
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Tomb Raider
Join Date: Mar 2009
Location: Ireland
Posts: 12,582
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#1915 |
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Tomb Raider
Join Date: May 2011
Posts: 10,444
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#1916 |
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Tomb Raider
Join Date: Mar 2009
Location: Ireland
Posts: 12,582
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#1917 | |
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Archaeologist
Join Date: Nov 2010
Location: Romania
Posts: 2,476
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Quote:
![]() there's not that much feedback on that thread anyway
__________________
Nobody puts Baby in a corner |
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#1918 |
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Tomb Raider
Join Date: May 2011
Posts: 10,444
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#1919 |
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Tomb Raider
Join Date: Mar 2009
Location: Ireland
Posts: 12,582
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#1920 | |
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Relic Hunter
Join Date: Sep 2009
Posts: 6,731
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Quote:
if that's for DOAX2 models you could use hand bones from any other doa model i guess xD just make them fit and bwc |
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