www.tombraiderforums.com

Go Back   www.tombraiderforums.com > Community Forums > Fan Artwork, Pictures, Movies and Writings

Reply
 
Thread Tools
Old 01-04-18, 01:04   #1
Laras Dream
Archaeologist
 
Laras Dream's Avatar
 
Join Date: Aug 2009
Location: Ireland
Posts: 2,047
Default URaider - Unity Tomb Raider Framework


It is with great excitement that I am announcing what I intend to be a modern day TRLE substitute for Unity.

URaider will be a full-blown Tomb Raider game framework for Unity that will have everything you'd expect from a pre-2013 Tomb Raider game: movement, climbing, swimming, inventory, doors, switches, etc...

Planned release: Summer 2018

Why Unity over UE4?
C# is an easier language for beginners to learn, so it should be more widely accessible to the fan community. As well as this, Unity provides an absolutely FANTASTIC animation re-targetting system that allows Lara models to be changed within minutes.

Reveal Video:


As you can see the framework will also include automatic ledge targetting like LAU. It looks slightly off in the video, but this is not an issue with the framework. The grab animation from AOD is slightly higher than the reach animation, so you get that effect; I am working on a solution so Lara's hand aligns perfectly with the edge.

Help Wanted:
Animator - I have the game logic (tested and working) for jumping upwards and sideways to distant ledges, but I lack the animations for this. I just need someone who can produce these animations specifically... if not, I could do them myself, but it will be alot slower.

Special Thanks:
Nakamichi680 - Without the animation exporter I would be stuck!

Last edited by Laras Dream; 03-04-18 at 13:40.
Laras Dream is offline   Reply With Quote
Old 01-04-18, 01:24   #2
Erikku
Student
 
Join Date: Dec 2014
Location: Japan
Posts: 240
Default

Oh wow! This looks great!
Actually I've tried making some kind of framework like this in the past too, but as I lacked experience and knowledge it's something I gave up on for now. I started making simple games instead to get to know the unity engine and C# better.
I'll definetly keep an eye on this!
Erikku is offline   Reply With Quote
Old 01-04-18, 01:38   #3
VictorXD
Relic Hunter
 
VictorXD's Avatar
 
Join Date: Jan 2009
Location: pillow
Posts: 7,634
Default

Amazing! Can't wait to see more.
__________________
Persecution to all non Luds Gate believers may God's wrath fall upon you sinners
VictorXD is offline   Reply With Quote
Old 01-04-18, 02:35   #4
Laras Dream
Archaeologist
 
Laras Dream's Avatar
 
Join Date: Aug 2009
Location: Ireland
Posts: 2,047
Default

Quote:
Originally Posted by Erikku View Post
Oh wow! This looks great!
Actually I've tried making some kind of framework like this in the past too, but as I lacked experience and knowledge it's something I gave up on for now. I started making simple games instead to get to know the unity engine and C# better.
I'll definetly keep an eye on this!
Quote:
Originally Posted by VictorXD View Post
Amazing! Can't wait to see more.
Thanks for the support guys!
Laras Dream is offline   Reply With Quote
Old 01-04-18, 02:48   #5
NoahCrofRaider
Professor
 
NoahCrofRaider's Avatar
 
Join Date: Jun 2015
Location: United States
Posts: 3,885
Default

Fantastic work! This is hopefully the future of fanmade TR games.
__________________
Fight like your man or like I’m a man?
NoahCrofRaider is offline   Reply With Quote
Old 01-04-18, 03:25   #6
VictorXD
Relic Hunter
 
VictorXD's Avatar
 
Join Date: Jan 2009
Location: pillow
Posts: 7,634
Default

What is there left to be implemented?

Also, what does automatic ledge targetting like LAU mean??
__________________
Persecution to all non Luds Gate believers may God's wrath fall upon you sinners
VictorXD is offline   Reply With Quote
Old 01-04-18, 08:30   #7
Nausinous
Relic Hunter
 
Nausinous's Avatar
 
Join Date: Nov 2007
Location: England
Posts: 7,908
Default

I feel like a failure now thanks

Amazing work, can't wait to see more.
__________________
EM employees are advised to avoid TRF for their own mental health.
Nausinous is online now   Reply With Quote
Old 01-04-18, 09:34   #8
ersel
Explorer
 
ersel's Avatar
 
Join Date: Jul 2009
Location: Austria/Vienna
Posts: 830
Default

Woww , great
ersel is online now   Reply With Quote
Old 01-04-18, 10:03   #9
FreakRaider
Professor
 
FreakRaider's Avatar
 
Join Date: May 2011
Location: 🔪
Posts: 3,144
Default

I would love to help you with animations Haven‘t done them for a long time, you can still see some videos of my work on my channel I think.
Anyway, if I could help you with that, please hit me up ^^
FreakRaider is offline   Reply With Quote
Old 01-04-18, 10:09   #10
MadRat1171
Hobbyist
 
MadRat1171's Avatar
 
Join Date: Apr 2016
Location: Poland
Posts: 55
Default

Hey hey hey ! That's super cool Very good place for people that want to start making custom TR games beyond TRLE. I looking for further updates and good luck with project
MadRat1171 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 14:29.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.