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#1 |
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Entertainment Critic
Join Date: Apr 2004
Location: Silent Hill
Posts: 1,973
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this is what ****ed me off about aod...
eidos and core were like "depending on how u speak with pple, will affect the game and u will have to take diff. paths to get things, (they even used the example of the notebook that carvier gives you) but it was lame, in the game it was like u HAVE to say this or u die. thats not how they explained it, they said MULTIPLE PATHS and the outcomes would be different but u COULD still play that way.. sigh its memories like these that make me glad TR has a new developer....i cant wait to see what they do with it.
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#2 |
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Most Honourable Member
Join Date: May 2002
Location: Athens, Hellas
Posts: 28,770
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I also want to see their work. They have been quiet and we don't have a clue of what they do. EIDOS had released many screen shots and videos for AOD. |
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#3 |
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Archaeologist
Join Date: Dec 2003
Location: Croft Mansion
Posts: 1,000
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TR7 better be good, or i wud die!
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