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Old 27-06-06, 16:51   #1
da tomb raider!
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Cool A Tomb Raider Story

In late 1996, Tomb Raider, and Lara Croft were born. In mid 2003, Tomb Raider and Lara Croft died, never to be recovered, ever again. In 2006, Crystal Dynamics developed a game
call Lara Croft Tomb Raider: Legend. However, this game was not to be anything like Tomb Raider (Or Lara Croft, for that matter) at all. It was just a game with Tomb Raider in it's title,
and had someone called Lara Croft in it. Another game like the orignal one, developed by Core Design, was simply just a dream for some, or a nightmare, for others. There have been
7 Tomb Raider games so far, however, no matter what way you look at it, Lara Croft Tomb Raider: Legend was nothing like any of the previous 6 games. For most people, like me, Lara
Croft Tomb Raider: Legend was a brilliant game. For some, it was impossible to put the controller down while playing it. Of course, others demanded their money back after purchasing
the game. The are many pros and cons with Lara Croft Tomb Raider: Legend, like there are with the other six. One thing most people liked about Lara Croft Tomb Raider: Legend is the
utterly amazing graphics, which make everything look extremely real. Also, like all the other Tomb Raider games, the soundtrack for Lara Croft Tomb Raider: Legend is brilliant, too.
With promising graphics, and a great soundtrack, Lara Croft Tomb Raider: Legend seemed like such a flawless games. However, even the many people who liked this game, myself
included, just had to notice the cons, too. Firstly, the game is way too short. Anyone can tell you this. Even a 8-year-old child could finish off this game within a week or two. However,
since the game is 12+, you'd hate to think how fast some people could finish this off in. Me? Well, the truth is I finished off the game 100% in 4 days. It's hard to believe it, but it's very
true, indeed. Another bad thing about this game is the lack of challenge. The enemies are completely stupid, and they basicly just stand there while you shoot them dead. It takes about
4 or 5 bullets to kill people, and about 6-7 to kill animals. Even with enemies carried shields arn't hard to murder. They're just annoying, because they take a little longer to kill than others
without shields. And why waste your time killing the enemies, when you can just avoid them. They're so stupid, you can just go right ahead and run though the level without having to deal
with them. And trust me, you won't lose much health, if any at all. Even the bosses are dead easy, and very simple, too. Did you know that the last level of Lara Croft Tomb Raider: Legend
is no longer than 10 minutes long? Damn, even my ex-wife could do that last level within 10 minutes, and that's saying something! And, if you've done the time-trial for the last level, you'll
know that it's really easy to finish the last level off within 3 minutes. I mean, I finished it in 3 minutes, and 10 seconds! Maybe if they brough a mutant, or some kind of monster or two into the
game, it would be a bit harder to kill or avoid them, since they are non-existant monsters, which don't need shields, or anything to protect them. But then most people may ask them selves
a question; what's with the mutants? Why the hell are they in this game, when it doesn't have anything to do with monsters? Maybe mutants and such wouldn't have been such a good idea
for the game, but I'm sure they could of though something up. Look at Tomb Raider. There is a level called The Lost Valley. Guess what you HAVE to kill (Or face death)? Yes, dinosaurs.
Why? I don't know! But this made the game very hard to beat. And even if there were difficult parts in Lara Croft Tomb Raider: Legend, there isn't any point in having them if you have a checkpoint
every minute or so. What's the point of getting killed by something, and then going right back were you were 10 seconds ago, ready to try again. Y'see, with the old games, you'd have to save the
game, and if you died, and didn't save the game often, you'd be pretty surprised where you might find yourself when you try again. Like, right at the begining of the level. Yes, it's very annoying,
but this made the game a lot harder. Also, even if you did save it every few minutes, you'd have trouble doing so in the PlayStationOne version of Tomb Raider 1 and 3. Why? Well, you can't save it
all the time! You have to find or use save crystals. If you can't find, or don't have them, then you ain't saving the game. And when you die, you may get very angry to find out where you may restart at.
Also, there were a lack of guns in Lara Croft Tomb Raider: Legend. There were no more than 5 guns you could pick up, and you could only pick one up at a time. Also, the interactive cut-scenes were
very disappointing for most people, too. The idea is to press a few buttons during one, to save Lara from a painul and ugly death. Now, when I say a FEW buttons, I mean no more than 5. It's so very
simple. And, even if you do mess up, the game will take you right back to the begining of... well, I'd like to say level, but the truth is, you'll be taking right back to the interactive cut-scene. Also, during an
interactive cut-scene, and you're struggling (Ha! No chance, pal!), you can just press the start button at any time, and get ready to press the button you need to press. Yes, you can press start even when
you're supposed to be pressing a button. However, even with all these flaws and disappointments, I highly recommend buying Lara Croft Tomb Raider: Legend anyway, because it still it fun, even if it is extremely
simple and easy. I still enjoy playing it, anyway, even though it is 100% finished with me. However, still wouldn't spend to much on this game, because trust be, there's a ver good chance you'll get bored of this game
quickly. If you see it for about $20-30, or about £10-20, grab it quick! You won't regret it.

I loved Tomb Raider, and Lara Croft, and I always will, but now, it's all dead and buried, and none of it's ever coming back. You see, Lara Croft Tomb Raider: Legend just wasn't like one of the old Tomb Raider games
at all. It was more like Prince Of Pershia, James Bond, Resident Evil, and other games. The other 6 Tomb Raider games were very original. Very original indeed. But Lara Croft Tomb Raider: Legend wasn't. At all.
It's still fun, anyway, but it's not like Tomb Raider or Lara Croft. It's like a computer without a keyboard, a console without a controller, and keyring without keys. a television with a screen, a clock without- oh, well you
get the catch- I hope. Now, if you moan about the original Tomb Raider games getting old, boring, and sickining, don't play it! If you can't stand spending 5 seconds lining Lara up for a jump, holding the action button while hanging
onto an edge, or missing that jump and finding yourself back at the start, don't play it. That's what Tomb Raider is all about. If you don't like it, good for you. Also, you can't say The future of Tomb Raider and Lara Croft lie with
Crystal Dynamics and Lara Croft Tomb Raider: Legend-style-gameplay, because, let's face it, it doesn't. Lara Croft Tomb Raider: Legend is a great game alright, but for Tomb Raider? Nuh, uh. There isn't a future for Tomb Raider
or Lara Croft. Just because a game has TOMB RAIDER in it's title, or has someone called LARA CROFT in it, it doesn't mean anything at all. It's not Tomb Raider. End of. Of course, you can't just constantly
make more Tomb Raider games, even if they're just like the original ones. Well, of course not. You can REALLY have a Tomb Raider 95, or a Tomb Raider 465, can you? Think about it. So, what can you do? It's very simple;
end the series. Hey, like I said, I loved Tomb Raider, and Lara Croft, but it's finished, and now, basicly, people are just developing some game, which, like I said, just has TOMB RAIDER in it's title, and has someone called LARA
CROFT in it. Tomb Raider should have ended at Tomb Raider Chronicles, with an ending which left you with the question; Is Lara dead or alive? He, he, it was one of the best ending I had ever seen for an amazing series.
Then, Lara Croft Tomb Raider: The Angel Of Darkness came out. Hey, I liked this game, too, but if shouldn't have been made. Also, I'd like to point something out, and I give HUGE credit to whoever said it yesterday. Lara Croft Tomb Raider:
The Angel Of Darkness was praised at first, but once people started to find out there were many flaws in it, etc, they all started to dislike it (I'm sure it didn't go like that exactly, but it was similar, anyway.). Now, this is true. I'm sure we all
remember. Anyway, either way, Lara Croft Tomb Raider: The Angel Of Darkness still should not have made. And did Lara Croft Tomb Raider: Legend conclude the ending to Lara Croft Tomb Raider: The Angel Of Darkness? No! Of course
they didn't. Fair enough, but to me, it doesn't make any sence. Also, I have to tell you that you shouldn't care at all very much if people are critisising any games, wherever it's Lara Croft Tomb Raider: Legend, or anything else. I think
we all have a right to critisise a game once in a while. After all, we all have different opinions, and this is a forum, anyway. And what's the point of a forum if you can't discuse things? Exactly. Anyway, thank you so much for reading, and I
hope you enjoyed my little "speach," or whatever you want to call it. Of course I'd love to take all the credit for myself, but this "speach" whould not be without me, Jesse, my girlfriend, Brittany, my pet rat, Sarah (I don't know why, but there
you go), and of course, the person who said something about Lara Croft Tomb Raider: The Angel Of Darkness yesterday. I couldn't have done it without you all. Thanks again for reading! See you around!
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Old 27-06-06, 18:07   #2
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Oh OK then.
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Old 28-06-06, 08:18   #3
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fine
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Old 28-06-06, 09:27   #4
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What did you do with line breaks? I'm having extreme difficulties reading your text because the lines break at impossible places.
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Old 28-06-06, 09:59   #5
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give me my vision back.
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Old 28-06-06, 10:13   #6
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is it a joke?

''Exactly. Anyway, thank you so much for reading, and I
hope you enjoyed my little "speach," or whatever you want to call it. Of course I'd love to take all the credit for myself, but this "speach" whould not be without me, Jesse, my girlfriend, Brittany, my pet rat, Sarah (I don't know why, but there
you go), and of course, the person who said something about Lara Croft Tomb Raider: The Angel Of Darkness yesterday. I couldn't have done it without you all. Thanks again for reading! See you around!''
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Old 28-06-06, 10:21   #7
daventry
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Red face Can you read it now. I was bored, so i made spaces

In late 1996: Tomb Raider and Lara Croft were born.

In mid 2003: Tomb Raider and Lara Croft died, never to be recovered ever again.

In 2006: Crystal Dynamics developed a game called Lara Croft Tomb Raider: Legend.

However, this game was not to be anything like Tomb Raider (Or Lara Croft, for that matter) at all. It was just a game with Tomb Raider in it's title and had someone called Lara Croft in it.

Another game like the orignal one (developed by Core Design) was simply just a dream for some or a nightmare for others.

There have been 7 Tomb Raider games so far. However, no matter what way you look at it, Lara Croft Tomb Raider: Legend was nothing like any of the previous 6 games.

For most people like me, Lara Croft Tomb Raider: Legend was a brilliant game. For some, it was impossible to put the controller down while playing it. Of course, others demanded their money back after purchasing
the game.There are many pros and cons with Lara Croft Tomb Raider: Legend, like there are with the other six.

One thing most people liked about Lara Croft Tomb Raider: Legend is the
utterly amazing graphics, which make everything look extremely real. Also, like all the other Tomb Raider games, the soundtrack for Lara Croft Tomb Raider: Legend is brilliant, too.

With promising graphics and a great soundtrack, Lara Croft Tomb Raider: Legend seemed like such a flawless games. However, even the many people who liked this game, myself included, just had to notice the cons, too.

Firstly, the game is way too short. Anyone can tell you this. Even a 8-year-old child could finish off this game within a week or two. However,
since the game is 12+, you'd hate to think how fast some people could finish this off in. Me? Well, the truth is I finished off the game 100% in 4 days. It's hard to believe, but it's very true indeed.

Another bad thing about this game is the lack of challenge. The enemies are completely stupid, and they basicly just stand there while you shoot them dead. It takes about 4 or 5 bullets to kill people and about 6-7 to kill animals. Even the enemies who carries shields, arn't hard to murder. They're just annoying, because they take a little longer to kill than others
without shields and why waste your time killing the enemies when you can just avoid them. They're so stupid, you can just go right ahead and run though the level without having to deal with them and trust me, you won't lose much health, if any at all. Even the bosses are dead easy and very simple too.

Did you know that the last level of Lara Croft Tomb Raider: Legend
is no longer than 10 minutes long? Damn, even my ex-wife could do that last level within 10 minutes and that's saying something! and if you've done the time-trial for the last level, you'll know that it's really easy to finish the last level off within 3 minutes. I mean, I finished it in 3 minutes and 10 seconds! Maybe if they brought a mutant or some kind of monster or two into the game, it would be a bit harder to kill or avoid them, since they are non-existant monsters which don't need shields or anything to protect them with.

But then most people may ask them selves a question, what's with the mutants? Why the hell are they in this game when it doesn't have anything to do with monsters? Maybe mutants and such wouldn't have been such a good idea for the game, but I'm sure they could of thought something up.

Look at Tomb Raider, there is a level called The Lost Valley. Guess what you HAVE to kill (Or face death)? Yes, dinosaurs. Why? I don't know! But this made the game very hard to beat and even if there were difficult parts in Lara Croft Tomb Raider: Legend, there isn't any point in having them if you have a checkpoint every minute or so. What's the point of getting killed by something and then going right back were you were 10 seconds ago ready to try again.

Y'see, with the old games you'd have to save the game and if you died and didn't save the game often, you'd be pretty surprised where you might find yourself when you try again. Like right at the begining of the level. Yes it's very annoying, but this made the game a lot harder. Also, even if you did save it every few minutes, you'd have trouble doing so in the PlayStationOne version of Tomb Raider 1 and 3. Why? Well, you can't save it all the time! You have to find or use save crystals. If you can't find,or don't have them, then you ain't saving the game and when you die, you may get very angry to find out where you may restart at.

Also, there were a lack of guns in Lara Croft Tomb Raider: Legend. There were no more than 5 guns you could pick up and you could only pick one up at a time.

Also, the interactive cut-scenes were very disappointing for most people too. The idea is to press a few buttons during one to save Lara from a painful and ugly death. Now when I say a FEW buttons, I mean no more than 5. It's so very simple and even if you do mess up, the game will take you right back to the begining of... well, I'd like to say level, but the truth is, you'll be taken right back to the interactive cut-scene.

Also, during an interactive cut-scene and you're struggling (Ha! No chance pal!) you can just press the start button at any time and get ready to press the button you need to press. Yes, you can press start even when
you're supposed to be pressing a button. However, even with all these flaws and disappointments, I highly recommend buying Lara Croft Tomb Raider: Legend anyway, because it still it fun even if it is extremely
simple and easy.

I still enjoy playing it, even though it is 100% finished with me. However, still i wouldn't spend to much on this game, because trust be, there's a ver good chance you'll get bored of this game quickly. If you see it for about $20-30, or about £10-20, grab it quick! You won't regret it.

I loved Tomb Raider and Lara Croft and I always will but now, it's all dead and buried and none of it's ever coming back.

You see, Lara Croft Tomb Raider: Legend just wasn't like one of the old Tomb Raider games at all. It was more like Prince Of Pershia, James Bond, Resident Evil, and other games.

The other 6 Tomb Raider games were very original, very original indeed, but Lara Croft Tomb Raider: Legend wasn't at all.

It's still fun, but it's not like Tomb Raider or Lara Croft. It's like a computer without a keyboard, a console without a controller and a keyring without keys, a television with a screen, a clock without- oh, well you
get the catch- I hope.

Now, if you moan about the original Tomb Raider games getting old, boring and sickining, don't play it! If you can't stand spending 5 seconds lining Lara up for a jump holding the action button while hanging onto a edge or missing that jump and finding yourself back at the start, don't play it. That's what Tomb Raider is all about. If you don't like it, good for you.

Also, you can't say The future of Tomb Raider and Lara Croft lie with
Crystal Dynamics and Lara Croft Tomb Raider: Legend-style-gameplay, because let's face it, it doesn't. Lara Croft Tomb Raider: Legend is a great game alright, but for Tomb Raider? Nuh, uh. There isn't a future for Tomb Raider or Lara Croft. Just because a game has TOMB RAIDER in it's title or has someone called LARA CROFT in it, it doesn't mean anything at all. It's not Tomb Raider.

Of course, you can't just constantly make more Tomb Raider games, even if they're just like the original ones. Well, of course not. You cant REALLY have a Tomb Raider 95 or a Tomb Raider 465, can you, think about it. So what can you do, it's very simple: End the series.

Hey like I said, I loved Tomb Raider and Lara Croft, but it's finished and now basicly people are just developing some game which like I said, just has TOMB RAIDER in it's title and has someone called LARA CROFT in it.

Tomb Raider should have ended at Tomb Raider Chronicles with an ending which left you with the question, Is Lara dead or alive? It was one of the best ending I had ever seen for an amazing series.

Then, Lara Croft Tomb Raider: The Angel Of Darkness came out. Hey, I liked this game too, but it shouldn't have been made. Also, I'd like to point something out and I give HUGE credit to whoever said it yesterday. Lara Croft Tomb Raider: The Angel Of Darkness was praised at first, but once people started to find out there were many flaws in it etc, they all started to dislike it. (I'm sure it didn't go like that exactly, but it was similar anyway.)

Now this is true. I'm sure we all remember. Anyway either way, Lara Croft Tomb Raider: The Angel Of Darkness still should not have made and did Lara Croft Tomb Raider: Legend conclude the ending to Lara Croft Tomb Raider: The Angel Of Darkness? No! Of course they didn't. Fair enough but to me, it doesn't make any sence.

Also, I have to tell you that you shouldn't care at all very much if people are critisising any games, wherever it's Lara Croft Tomb Raider: Legend or anything else.

I think we all have a right to critisise a game once in a while. After all, we all have different opinions and this is a forum anyway and what's the point of a forum if you can't discuse things? Exactly.

Anyway, thank you so much for reading and i hope you enjoyed my little "speach," or whatever you want to call it.

Of course I'd love to take all the credit for myself, but this "speach" whould not be without me, Jesse, my girlfriend Brittany, my pet rat, Sarah (I don't know why, but there you go) and of course, the person who said something about Lara Croft Tomb Raider: The Angel Of Darkness yesterday.

I couldn't have done it without you all. Thanks again for reading! See you around.

Last edited by daventry; 28-06-06 at 10:31.
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Old 28-06-06, 12:49   #8
Cochrane
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Thank you, daventry, for reformatting this!

I agree with large parts of the post, but I still have doubts about the "the game is not Tomb Raider" part. As long as it says Tomb Raider on the box, well, it is Tomb Raider. Legend was far from a perfect game, or what I would have expected. The main issue is that it is too short and too easy. But the game lies a good foundation. It has nice traps, every once in a while. It has interesting puzzles, although only to get Gold secrets. It has good combat, only you don't need it because enemies fall way too soon. It has useable controls and extremely nice graphics. If the next game is exactly like Legend, I'll be dissappointed. But Legend is a good foundation and if Crystal Dynamics can expand on the positive aspects, TR8 will be great.

I would say that the series started to decline with TR3. I'm not saying that TR3 is the worst game or anything like that, but by TR3 Tomb Raider was basically at the end of what the game could do. It has the most locations, the most weapons, the most difficult jumps and so on and that way it contributed to make Tomb Raider a fans-only franchise. Eidos and Core saw this. TR4 marketing had lines like "Back to the roots" just like Legend had, and there were plans to make it the final game because they didn't know how to take Tomb Raider to the next generation, not in graphics but in general gameplay.

Obviously, TR was too succesful to let it die, so the intermediate Chronicles was made, which has some of my favourite Levels in all TR but is basically just a "Gold" version. Angel of Darkness was meant to take Tomb Raider to the next level. It tried doing so by adding stealth, more modern locations, a modern engine, RPG elements and a second playable character – and completely failed. It sold nowhere near what could have been, many of those who bought it were very disappointed for various reasons (including the bugs) and Hollywood blamed the game for the poor performance of the second Tomb Raider movie.

Eidos would be foolish to sink Tomb Raider. They have the best-known video game character ever and a franchise that is worth more than many other well-known game franchises together. Legend is a game that plays it safe. It is short and easy, adds comedy, has lots of action, introduces things like unlockable outfits and is in the end a game that is meant to appeal to the masses. Not to the Tomb Raider fans, or at least not as much, because there are fewer of them than casual gamers.

It still left the important question, the one that has been asked since TR3 or 4, open: What is a modern Tomb Raider game? In my opinion, there is no game yet that I would say "This is the benchmark for a modern Tomb Raider game". But Legend is a good foundation, because it gets many of the basics right. Angel of Darkness was maybe a longer game and for some, more fun to play, but it changed many of the essential basics. It put Lara in backyards and delerict city parts, not high-profile locations or ruins as older games did. It also was a bad foundation to build on technically. It tries to compensate by offering lots of this and being challenging. Legend, on the other hand, offers very little besides the basic foundation of what makes a Tomb Raider game. It has the ingredients and it has them better than AoD ever had, but it has them in much too little quantity.
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Old 28-06-06, 22:36   #9
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Quote:
Originally Posted by Cochrane
In my opinion, there is no game yet that I would say "This is the benchmark for a modern Tomb Raider game". But Legend is a good foundation, because it gets many of the basics right.
I agree... TRL was only okay... but more important than the game as a stand alone entity, it provides a good stepping stone, IMO, for future Tomb Raider games. AoD didnt accomplish this, and im looking forward to what's in store next.
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Old 28-06-06, 22:53   #10
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I have been looking at some of the games coming down the pike (Assassins Creed, MOH:Airbourne,Crysis,etc.) and trying to imagine what the next TR will have to be like just to stay abreast of the gaming curve. It boggles the mind.
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