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#1 |
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Relic Hunter
Join Date: Sep 2002
Location: Leeds, England
Posts: 7,507
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Note - Hidden inside this analysis is an interesting piece of trivia from Nicky. See if you can spot it.
-------------------------------------------------------------------------- It's not easy to lose a library, to wake up one day and suddenly think "Hmmm, that library I built. Now where did I put it?". You would have to posess some serious amnesia issues. Over the years though Lara's travels have unearthed many a lost temple or city, usually buried conveniently two yards beneath ground level. Peruvians, Greeks, and Indians are just some of the races proven to have extremely bad memories, and thanks to TRLR, we can now add Egypt to the list. In fact Egypt might as well top the list, as every building in sight seems to be in danger of getting lost every time one of Set's yawns unleashes a sandstorm, or a plague of crickets. Anyway, the lost library cannot considered to be truly lost because the Jeanmeister knows where it is. It can barely even call itself a library, given that it has no books. Indeed there are few resemblances at all to a proper library, and by the time we finish the level it's important to recognise the fun we had in doing so rather than debate with ourselves all day long as to what seemed true to life and what didnt. How would we know anyway? None of us were around a thousand years ago (apart maybe from Neteru. I'm not sure). In people terms, most of us associate libraries with middle-aged women wearing Deidre Barlow spectacles and out-of-date cardigans. Not here. Instead we have a frankly comical platoon of shiny gold tin men patrolling the interiors. And not content to sit quietly behind a reception desk reading Jane Austin, the tin men librarians all clank around the corridors demonstrating either a poorly realised A.I or an unbearable need for the toilet (again, I'm not sure). The novelty here is that they can only killed by shooting them in the heart, which might actually be tricky but for the miracle of auto-aim and the enemy's insistance that Lara must be faced directly at all times. Seriously, all the tin men had to do was nail another piece of tin over the heart area and they would have been laughing all the way to the bank, Von Croy's "Dead or Alive" reward jingling merrily in their gold tin pockets. Ah, what could have been. One of the tin men shows the dubious presence of mind to smuggle a horse into the library, the idea being to simply crush Lara under its hooves. This not very ingenious plan makes about as much sense as trying to smuggle a giraffe into a snooker hall to attack the local hustler. The horse certainly doesn't look thrilled (I'm surprised it didn't buckeroo the tin man when it was made to cross the Coastal Ruins). But it does at least look evil, kind of like an Anti-Black Beauty. I've decided to call him "Brute". Black Beauty was far more of a credit to the horse society though. When she wasn't foiling evil land developers from turning the nearby orchard into a golf course, she was flying like the wind to avoid pot-shots from the farmhouse ruffian. And then we have Brute, whose sole purpose in life seems to be snorting and grunting its way in the direction of Lara Croft with nothing but mischief on its mind. This mini-boss fight really is a bigger arsehole than Elen's avatar, with much jumping around and shooting required before you can move on. Just for the record, it takes about 20 shots to kill the jockey, and prior to that, only about 20000 shots to put Brute out to pasture. ------------------------------------------------------------------------- <<<<<HiDdEn NiCkY tRiViA<<<< "it makes sense that there are no actual books if you consider that, in ancient Egypt, they didn't have typography" <<<<<HiDdEn NiCkY TrIvIa<<<< (Next week, Nicky explains the reason for Brute) -------------------------------------------------------------------------- The original owner of the library decided to install other dangers to ward off looters like Croft, and these include swinging chains, rotating cog wheels, and errr ghosts. The chains are perhaps the most ridiculous way Lara can be killed in the entire series. Honestly, in the real world she would lose more health from a bout of PMT than getting slapped in the arm by a giant piece of chav bling. Passing the cog wheels is another matter altogether (even Brute would probably think twice), and has proved an absolutely nightmare over the years for H.C players. As for the ghosts, well, judging by the way they instantly follow Lara into certain death, we can probably deduce that they're simply the floating souls of some dead tin men. Complimenting the more physical action are one or two intellectual 'puzzles', one of which is fantastic and the other of which is rubbish. The good one is the fire statue puzzle. With its complicated logic and pointless reset pedastal (but in an amusing way), it remains to date one of the most glorious TR sections of recent times, if of course we can still call TRLR a recent game. It's tantalising to have six of the seven fires lit and know you're still a long way from lighting all of them. Also, this is one of those rare puzzles which still seems to offer a challenge several times after you've already done it. Classic raiding. By contrast, the room with all the planets just gets on my nerves. This is quite simply a drag, literally, and in terms of gameplay badly scrapes the bottom of the barrel, almost literally. Just try lugging one of those plastic planets all the way across the room only to discover you've put it in the wrong place. I swear I lost about a stone in weight completing this task, and that was just from repeatedly banging my D-pad for half an hour! Furthermore, the scraping sound when Lara moves an object resembles that of somebody dragging their fingernails across a blackboard; it's not nice. What's wrong with the tried and trusted 4-keys-in-the-door technique? Why the tedium with the planets? I can only presume Core meant to be educational, but unless you're a spaceman playing Tomb Raider on a PSP handheld inside your lunar module, as you pass the time waiting for the next command to come through from Houston, what use is knowing where Neptune is in relation to Pluto? None, would be the answer. In another part of the level Lara gets to play the harp. Arghh! Why the harp? That's just not funny enough. Imagine how funny it would have been had she been made to bang the drums, or strum an electric guitar, or play the accordian, or blow the trumpet. The list is endless. So why a harp? 8/10 Hall of Demetrius does not warrant much text-space. Locate an artifact, listen to Von Croy's voice sounding a touch more husky than it did the last time you saw him, kill 3 ninja's, and then do some more wretched dragging. And that's that. It's still a better level than the Deepsea Dive, though. I just have to wonder why this Demetrius fellow was such a skin-flint that the only property he could afford was this tiny hall. What did he use it for, disco functions? 2/10 ![]() ("I'm really sorry, but Core said only for me to go the Lost Library auditions")
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For the first time ever I will understand my television Last edited by Scottlee; 19-08-06 at 06:33. |
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#2 | ||||||||
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Tomb Raider
Join Date: Jul 2005
Location: Croatia
Posts: 20,980
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Quote:
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![]() Awesome writing, Scott! |
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#3 | |
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Moderator
Join Date: May 2006
Location: In the unfashionable end of the western spiral arm of the Galaxy
Posts: 8,521
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Quote:
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#4 |
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Bug Scientist
Join Date: Jul 2005
Location: California
Posts: 5,253
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Again, I am forced to point out that the fire puzzle is a complete crock. Each location receives a stimulus from its own lever and two other locations. Therefore, just go around the circle and pull each lever once. Each location will go On-Off-On, and obviously all locations will be lit.
I once encountered a bug where the swinging chains were frozen in place! It let me get some daring-looking screenshots:
Last edited by rr_carroll; 19-08-06 at 10:39. |
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#5 |
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Professor
Join Date: Aug 2005
Location: United Kingdom Gender: Questionable
Posts: 3,968
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HAHAHAHAHA, this purely deserves an A*!
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#6 | |
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Tomb Raider
Join Date: Oct 2003
Posts: 15,956
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LOL Scott, the trivia is indeed very well hidden
Very good text but I don't much agree with the 8/10 (it should be 10/10) ![]() Quote:
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#7 |
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Tomb Raider
Join Date: Jul 2006
Location: NY State Dutchess County Fishkill Gender: Male
Posts: 15,501
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Why did they put golden axemen in that area?
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#8 |
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Tomb Raider
Join Date: Aug 2003
Location: England
Posts: 13,059
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LOL, nice one Scott
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#9 |
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Moderator
Join Date: Mar 2005
Location: Australia
Posts: 11,691
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Although, as Nicky said, Lost Library should have been 10/10.
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Stay alert - the world needs more lerts |
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#10 |
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Student
Join Date: Jul 2006
Location: Toronto
Posts: 108
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"Quote: Black Beauty was far more of a credit to the horse society though. When she wasn't foiling evil land developers from turning the nearby orchard into a golf course, she was flying.."
Wasnt Black Beauty a stallion? Just a thought.... Your right about everything else you've said. The library is trully the worst place to be, where I've lost most of my medpacks trying to climb the pole with sllicing blades....and barely making it to the water after grabbing the scroll. I dont get the moving globes and the lit burners. Without hesitation I proceeded to follow my trusty walkthrough. GOODBYE frustration
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"The uneximined life is not worth living" |
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