MicheleMouse |
02-05-19 15:25 |
Quote:
Originally Posted by VictorXD
(Post 8083412)
^ Yup. One of the nice little touches I appreciated in the reboot. Ironically I had never noticed that when Vladimir hits her with his pistol that Lara's cheek is cut until one of the devs confirmed the scar is from that encounter (during Rise's promotion).
|
This quote is from Shadow's General Chat, I hope it's okay to continue talking about this here, so it's not off-topic.
To be honest, I thought that scar is made-up bs. But I had to realize it's not... yesterday. :vlol: Well, my bad. :) I remember the hit, but not the wound.
It's not surprising that I didn't notice it on my first playthrough. It's a tiny detail, and my focus was all over the place - like always with a fresh, new game.
On my umpteenth replays however... :cln: I have to admit though that I never liked this part. It's very scripted, I (the player, the controller!) have barely anything to do or concentrate on. So what I do when I reach this segment is... looking around my room, or out of the window, or at my TV or phone... and constantly thinking: is it over yet?? I just take glimpses at the computer screen. Or when I have to shoot, then obviously that's where my focus is.
And as soon as you reach that climbing part (before meeting with Roth) the cut magically disappears from her face.
I wonder what's up with the wound on her arm though. It looked serious.
By the way, for a long time I thought a pistol caused it, not an arrow. I discovered this detail just a few month ago. ^^'
It's funny that in Rise her other upper arm gets injured. :D But none of these scars are acknowledged later. Oh well.
Anyway, I took some screenshots.
https://imgur.com/a/6t5Af0P
The wound textures are there too, but in bad quality, so it can't be used.
|