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-   -   Shadow of the Tomb Raider - General Chat (https://www.tombraiderforums.com/showthread.php?t=219557)

Athukraz 28-09-20 22:00

Quote:

Originally Posted by ANoDE (Post 8242701)
I mean, they had to put the submerged crashed airplane in the jungle up in the trees because nobody was able to find it... That alone tells stories about which kind of players they had in for playtesting. Surely no one who ever finished one of the classics.

What I don't get is - Reboot has survival instincts. How can you not see a submerged plane in a pond with this feature? Makes absolutely ZERO sense to me.

Same I hope they bring actual gamers for playtesting from now on

SnatchingEdges 29-09-20 13:23

Quote:

Originally Posted by FanosCroft (Post 8239298)
has anyone bought the DE? are the DLCs come under a season pass code or itís everything installed on the CD like ROTTR 20year Celebration?

I have, they are already implemented in the map like any other random mission.

AntRaidsTombs 29-09-20 13:42

Quote:

Originally Posted by ANoDE (Post 8242701)
I mean, they had to put the submerged crashed airplane in the jungle up in the trees because nobody was able to find it... That alone tells stories about which kind of players they had in for playtesting. Surely no one who ever finished one of the classics.

What I don't get is - Reboot has survival instincts. How can you not see a submerged plane in a pond with this feature? Makes absolutely ZERO sense to me.

I just have to laugh, and itís the fact that survival instincts highlights almost everything lol.

killchan 30-09-20 14:46

Quote:

Originally Posted by Athukraz (Post 8242702)
Same I hope they bring actual gamers for playtesting from now on

They would have to target a different audience first.

ANoDE 30-09-20 16:27

Quote:

Originally Posted by killchan (Post 8243105)
They would have to target a different audience first.

Spot-on observation.

lance6439 02-10-20 01:48

https://i.imgur.com/0M9R9yi.png

how do you unlock this outfit

LateRaider 02-10-20 02:19

Condor Cowl of Urqu

DESCRIPTION
• This hide and feather cowl belonged to someone named Urqu, possibly a scout. Increases duration of Focus Herb effects. Requires Scales of the Serpent skill.

GAINED
• Complete the Unknown Crypt in Kuwaq Yaku.

BENEFITS
• Increased Focus Time: Time is slowed for a longer period when aiming with Focus Herbs in effect. Requires Scales of the Serpent skill.

---------------

Hide Boots of Urqu

DESCRIPTION
• Boots worn by a scout or hunter. Engaging enemies stealthily increases the wearer's XP.

GAINED
• Purchase in Kuwaq Yaku for 4300 gold pieces.

BENEFITS
• Bonus XP - Stealth Kills: Gain bonus XP from stealth kills.

https://imgur.com/a/2f4U6Fc

lance6439 02-10-20 02:44

Oooo thank you gworl :jugoflove:

Ellioft 02-10-20 12:16

Quote:

Originally Posted by AntRaidsTombs (Post 8242685)
See they really need to allow some of us here to be playtesters. Like if people can’t understand puzzles, environments, or see traps then the game is not for them lol.

You know even when TR1 was released there was platesters for the game but it was the dev team itself.

Chamayoo 02-10-20 16:35

Quote:

Originally Posted by killchan (Post 8243105)
They would have to target a different audience first.

Maybe but why not both audiences at the same time ?
They could keep the optional hand holding, like visual and vocal help, maps and survival instinct, implementing them at the end of production. I mean, it seems easier for me to adapt the difficulty setting to casual gamers than the opposite (the latter to be like Rise/Shadow), but I can be wrong.

I imagine the communication : "We want to bring back the thrilling of big and deadly challenges, to make the experience as intense as ever. However we don't forget gamers who want a more relaxed play and we offer them the possibility to focus on the story with their own convenience."


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