www.tombraiderforums.com

www.tombraiderforums.com (https://www.tombraiderforums.com/index.php)
-   Tomb Raider Anniversary (https://www.tombraiderforums.com/forumdisplay.php?f=27)
-   -   TRAE-Menu-Hook (https://www.tombraiderforums.com/showthread.php?t=226771)

TheIndra 23-04-22 19:56

Quote:

Originally Posted by oscarpdk (Post 8352559)
1. In both Anniversary and Underworld (I haven't tested Legend yet), even with no fadeout/respawn checked, the screen still fades to black when the default kneeling death animation plays, and for the death animation that plays when you're crouched or walking (the one where she curls up and then rolls onto her back) the screen fades to black AND still causes a reload. It still works fine for the other animations and instant-ragdoll deaths, though.

Can you provide me with a scenario where she does these? Like when getting attacked by an enemy or jumping from x?

Quote:

Originally Posted by oscarpdk (Post 8352559)
2. Is there a way to adjust the free camera speed? It goes at a fairly controllable speed in underworld but SUPER fast in anniversary. Might it be tied to frame rate?

The forward speed or the speed the camera moves when you move your mouse? For forward speed you can hold shift to go faster. I'm planning to have some configuration file in the future so then I might be able to make these even more configurable (or just add a slider for the speed)

Quote:

Originally Posted by oscarpdk (Post 8352559)
3. Will there be a Legend version that will be compatible with Steam version of TRL?

Planning to, just haven't found time/motivation yet to do it since it requires me to map lot of functions

Quote:

Originally Posted by R3lic_Hunter (Post 8351827)
You are a true modding master!
I can't wait to see a TR7 / TR8 / TRA level editor, have been waiting a long time for this.
Thanks so much for putting your time and effort in this project, this is simply mind-blowing!

Quote:

Originally Posted by FairFriend (Post 8352066)
This should get more attention! I'm not as big of a fan of the CD games as I am of the Core ones, but this is mighty impressive and could open the doors to a whole new era of level editing (alongside TEN and Tomb Editor). I hope you keep working on it and that some kind people will put the effort to create modding tools. It seems you are heading in that direction and that is should become possible in the near future.

I wish this forum had a like button (like modern forum software such as Discourse) but thank you for your kind comments, I'll be sure to continue working on this and other projects.

oscarpdk 25-04-22 14:38

Quote:

Originally Posted by TheIndra (Post 8352766)
Can you provide me with a scenario where she does these? Like when getting attacked by an enemy or jumping from x?

When dying from a long it does not fade out, but when being killed by any enemy or trap or anything else that makes her do the default death animation, the screen still fades to black, but it wont induce a respawn. It'll just kinda sit at blackout for a few moments before going away. I could see about sending you a few vids to show you what I mean, if you'd like!



Quote:

Originally Posted by TheIndra (Post 8352766)
The forward speed or the speed the camera moves when you move your mouse? For forward speed you can hold shift to go faster. I'm planning to have some configuration file in the future so then I might be able to make these even more configurable (or just add a slider for the speed)

Just the forward speed. In anniversary I press forward and it just goes ZOOM, but less so in Underworld, so I want it to go forward slower is what I mean. Good to hear that such may come!



Quote:

Originally Posted by TheIndra (Post 8352766)
Planning to, just haven't found time/motivation yet to do it since it requires me to map lot of functions

I feel you there. Thank you certainly for what you have put forward. I appreciate your work very much!

oscarpdk 16-06-22 23:51

Does anyone know of a way to reenable saves with the debug version of TRL7 that this tool requires?

TheIndra 13-07-22 23:30

A new version has been released, from now on the retail version of Tomb Raider Legend is supported. This means it should work with the latest version from Steam or GOG.

Changelog:
  • Add support for Tomb Raider: Legend retail version
  • Fix terrain flags breaking sometimes
  • Add experimental config files, current only one option to experiment with these
  • Fix pressing F7 not returning focus to game

Download from GitHub releases https://github.com/TheIndra55/TRAE-menu-hook/releases

Running in the main menu of the retail version
https://i.imgur.com/NTIuwga.png

Finally no longer these ugly black bars in retail version cinematics
https://i.imgur.com/ezBvHbj.png

leoarcie 22-07-22 18:08

Itís not working for me :(
I put the three files in the folder and the menu donít show up!

TheIndra 22-07-22 23:41

Quote:

Originally Posted by leoarcie (Post 8364627)
Itís not working for me :(
I put the three files in the folder and the menu donít show up!

Which game and which version? Also are you sure you replaced the binkw32.dll file?

leoarcie 23-07-22 09:47

I tried everything. The steam version, GOG, retail... Even the demo version.
And yes, I put the binkw32.dll file.

TheIndra 31-07-22 21:51

Quote:

Originally Posted by leoarcie (Post 8364684)
I tried everything. The steam version, GOG, retail... Even the demo version.
And yes, I put the binkw32.dll file.

Do you still have this issue? If so can you add a screenshot of your game folder?

TheIndra 31-07-22 21:54

Another release, v1.13 for Menu Hook.

Changelog:
  • Rewrite file offload code to use an improved way to support all files
  • Refactor draw code
  • Add remove_quit_message and hide_menu_on_start config options
  • Add option to disable motion blur
  • Add draw load queue option

All files which should be loaded outside the bigfile can now be placed in a folder named 'mods' in the game folder, a lot more convenient than before.

https://user-images.githubuserconten...306d227408.png

https://github.com/TheIndra55/TRAE-menu-hook/releases

leoarcie 20-08-22 19:01

Quote:

Originally Posted by TheIndra (Post 8366635)
Do you still have this issue? If so can you add a screenshot of your game folder?

It's solved, don't worry!


All times are GMT. The time now is 22:13.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.