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larafan25 17-05-12 19:56

Well don't any of the other screenshots look good?

Also, what is unrealistic about Lara's position in the three?

Spong 17-05-12 20:00

Quote:

Originally Posted by larafan25 (Post 6173036)
Well we've had swimming for 8 games and how hard was it for them to impliment anything else?

That doesn't quite make sense, you'll have to re-word it or something. We never really know how hard it was to implement new features that we do eventually get because...well...we got those features. The only features that get deemed as too hard are the ones that are dropped. Like the swimming in AoD2. Okay, that's speculation, but I don't buy for a second any of the rubbish Karl spouted.

Love2Raid 17-05-12 20:00

No, the pose is realistic imo, when you take the camera angle into consideration.

The game looks great in that shot. :tmb:
But wait till you see the ultra HD version of the screen. It's so awful that I don't even want to post it here. :o

larafan25 17-05-12 20:03

^Oh the super big version? Yeah it must be stretched or something, it looks weird.

Quote:

Originally Posted by Spong (Post 6173054)
That doesn't quite make sense, you'll have to re-word it or something. We never really know how hard it was to implement new features that we do eventually get because...well...we got those features. The only features that get deemed as too hard are the ones that are dropped. Like the swimming in AoD2. Okay, that's speculation, but I don't buy for a second any of the rubbish Karl spouted.

What rubbish Karl spouted?

I'll believe anything they say over you're assumptions. :/

They're doing things they have never done before with TR or any of their other games, the development is providing challenges and they need more time.

Not a big deal, not some crazy cover up.

Mikky 17-05-12 20:03

Quote:

Originally Posted by Love2Raid (Post 6173055)
But wait till you see the ultra HD version of the screen. It's so awful that I don't even want to post it here. :o

If you're talking about the one Driber posted in the Eidos forum, then yes, it is terrible. :/

Love2Raid 17-05-12 20:04

Yeah, that one. D:

Spong 17-05-12 20:05

Quote:

Originally Posted by Love2Raid (Post 6173055)
No, the pose is realistic imo, when you take the camera angle into consideration.

The game looks great in that shot. :tmb:

Yeah, can't deny that everything looked to be doing its job in that last pic.

Quote:

Originally Posted by Love2Raid (Post 6173055)
But wait till you see the ultra HD version of the screen. It's so awful that I don't even want to post it here. :o

IKR? When I looked at the version Justin posted I thought for a moment that I'd suddenly developed cataracts. A proper HD version is warranted, it's even a tad cheeky when you think that image was released as a sweetner to the news of the delay.

"The game's been put back, sorry about that. And to show how sorry we are and what we think of you, have a crap quality pic..."

Quote:

Originally Posted by larafan25 (Post 6173058)
What rubbish Karl spouted?

The reason he gave for there not being swimming in the game. When he didn't say "it's because we can't get it to work" I knew he was lying. Swimming on an island doesn't 'fit'? Sh'yeah, whatever :rolleyes:

TippingWater 17-05-12 20:09

Quote:

Originally Posted by larafan25 (Post 6173046)
Well don't any of the other screenshots look good?

Also, what is unrealistic about Lara's position in the three?

Well for starters, who in their right mind and in Lara's position (alone and stranded on an hostile island) would climb up a tree just for a bow? What if she slips and falls breaking a limb? I know that they say that it's just a game, but still they could have taken more realistic approach. Tomb Raider 9 Lara feels more Teflon than ever. It may be true that she has more character to her, but her actions are just as unrealistic as ever imo.

I cannot wait to be proven wrong though :).

larafan25 17-05-12 20:18

Quote:

Originally Posted by Spong (Post 6173065)


The reason he gave for there not being swimming in the game. When he didn't say "it's because we can't get it to work" I knew he was lying. Swimming on an island doesn't 'fit'? Sh'yeah, whatever :rolleyes:

Swimming is not in the game because the game is not about swimming. Make a list of fully fleshed out mechanics you can change and implement in the game, and if you have to cut one off it's not going to be platforming.

Swimming wasn't a priority, Lara is not going underwater to find some sunken ruins in the game, there was no need for her to go underwater so they decided we didn't need a full-fledged swimming mechanic.

You are going to give yourself gray hairs for constantly assuming and making the worst out of everything.


Quote:

Originally Posted by TippingWater (Post 6173069)
Well for starters, who in their right mind and in Lara's position (alone and stranded on an hostile island) would climb up a tree just for a bow? What if she slips and falls breaking a limb? I know that they say that it's just a game, but still they could have taken more realistic approach. Tomb Raider 9 Lara feels more Teflon than ever. It may be true that she has more character to her, but her actions are just as unrealistic as ever imo.

I cannot wait to be proven wrong though :).

I would climb it, it's just a tree, it's not too tall.

It's also not about it being just a game, it's about it being a game. "Just" implies that because it's a game there is no reason to strive for realism, the opposite implies that because it's a game realism in this case (which isn't realism it's a really odd nitpick) has been overruled by fun/ art/ entertainment purposes.

The purpose of the layer of realism is to ground what happens in the game, grounding it in realism.

Not stifling the game's ability to be fun and entertaining and exaggerated for the purpose of realism, but taking what has been chosen from an artistic and entertainment standpoint and making it seem believable.

But regardless of all this stuff (which I seem to be the only person to think about), this doesn't even seem to be an issue.

Who climbs a tree like that? Who cares? :/

Every time I place a lever switch in one of my levels to find out I can't reach the action point, I ask myself "who pushed a lever switch instead of pulling?".

Anyways, who in their right mind would get on a ship after watching the Titanic? Etc...

edit: and I'm not trying to prove you wrong, it just seems like such a non-issue to me. How is the way she climbs a tree an issue? Especially when it's one frame of an animation?

Phlip 17-05-12 20:20

Quote:

Originally Posted by larafan25 (Post 6173085)
Swimming is not in the game because the game is not about swimming. Make a list of fully fleshed out mechanics you can change and implement in the game, and if you have to cut one off it's not going to be platforming.

Swimming wasn't a priority, Lara is not going underwater to find some sunken ruins in the game, there was no need for her to go underwater so they decided we didn't need a full-fledged swimming mechanic.

You are going to give yourself gray hairs for constantly assuming and making the worst out of everything.

Swimming doesn't have to be the sole-purpose of a whole game, or even the number 1 priority of a game for them to include it. :rolleyes:


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