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-   -   TOMB RAIDER General Discussion Thread (https://www.tombraiderforums.com/showthread.php?t=187894)

motoleo 08-05-13 15:34

Remember this? This would've been the perfect place to swan dive from.

[IMG]http://i39.************/316p0l1.jpg[/IMG]

[Xmas] 08-05-13 16:33

Tell me about it :(

motoleo 08-05-13 16:41

Before: [IMG]http://i39.************/dy6uzq.jpg[/IMG]

After: [IMG]http://i43.************/2qinr5t.jpg[/IMG]

amiro1989 08-05-13 22:40

Just reached the part where Lara is looking for first aid kits, after the parachute sequence... Enjoying it so far. The idea of TR being more action oriented grew a bit more on me.... The game is definitely gorgeous. The VA has grown on me too... I still think someone could make a better job than Camilla Luddington, but she's really really really far from being a bad voice actress. I blame the person who directed her more than anything else.

motoleo 08-05-13 22:42

I went back to the Endrance looking for Lara's iPhone. I didn't find it. But I did find a purple octopus doll.

Valentino 08-05-13 22:52

Quote:

Originally Posted by motoleo (Post 6778426)
I went back to the Endrance looking for Lara's iPhone. I didn't find it. But I did find a purple octopus doll.

That octopus is meant to be a reference to the one in Underworld isn't it? Hence all the stuffing coming out the head.

Spong 08-05-13 22:53

Quote:

Originally Posted by Valentino (Post 6778442)
That octopus is meant to be a reference to the one in Underworld isn't it? Hence all the stuffing coming out the head.

The Kraken in Underworld wasn't made from foam ;)

:p

Ardent Pizza 08-05-13 23:13

CeyDey missed so many chances, in my opinion. They are good. They are cewl. But I trust in them and I know they could reach perfection if they would try to see and understand. THe lines between self-adulation, logic and effort are fragile and blurry.

You know, I want the exploration not to be story based, like character exploration and ****, but I want it to be implemented in the game itself. D: I think some of the stuff CD promised was all story related. Of course there was some exploration in this game but it wasn't enough for me. Crazay.

D:

Same goes for the survivor aspects. To a certain degree Lara was a survivor in the cutscenes but a crazay, oh deer lawd, living rocket launcher while playing her. A survival game with a "heal over time system" is not a survival game.

CD, do you listen?

They need to find da balance. Moar self determination as a player and less scripted oranges. We need more freedom and larger areals.

I love the new TR, but the sequel could be so much better if CeeDee would find their inner "Guardian of Light".

Maybe there is someone, o-mah-gawd, maybe something that holds them back.

D:

:OMG:

LENGuin 09-05-13 13:44

Quote:

Originally Posted by Ardent Pizza (Post 6778473)
CeyDey missed so many chances, in my opinion. They are good. They are cewl. But I trust in them and I know they could reach perfection if they would try to see and understand. THe lines between self-adulation, logic and effort are fragile and blurry.

You know, I want the exploration not to be story based, like character exploration and ****, but I want it to be implemented in the game itself. D: I think some of the stuff CD promised was all story related. Of course there was some exploration in this game but it wasn't enough for me. Crazay.

D:

Same goes for the survivor aspects. To a certain degree Lara was a survivor in the cutscenes but a crazay, oh deer lawd, living rocket launcher while playing her. A survival game with a "heal over time system" is not a survival game.

CD, do you listen?

They need to find da balance. Moar self determination as a player and less scripted oranges. We need more freedom and larger areals.

I love the new TR, but the sequel could be so much better if CeeDee would find their inner "Guardian of Light".

Maybe there is someone, o-mah-gawd, maybe something that holds them back.

D:

:OMG:

Are you drunk?

motoleo 09-05-13 14:01

Quote:

Originally Posted by Spong (Post 6772604)
If it was just the one guy running at you, I'd agree. But it's not like that. You're thinking in terms of just that one guy while, in the meantime, a load of other Scavengers are repositioning and shooting at you while you're distracted.

Loads of times I'm just like, "WHO's SHOOTING?!"


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