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:pi: |
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oh ****.:vlol:
Well I guess this explains why Lara fell so many times. It was an ancient sole being all oogly boogly and stuff. |
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^
So I take it Camilla's annnoincing Lara croft reflections or the definitive edition? |
aaaaaaaaaaaaaaa
Ma Gorl. :D |
I hope so! I hope she's not just there cause of the nominations.
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Edit: The tweet is back and Karl and Camilla have both replied. They're making me crazy! |
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VGX can you not be soon pls. (:
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What's going to happen at VGX?
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Nothing interesting.
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We don't know exactly but the rumour is that we'll either see an announcement of the Definitive Edition (the next-gen port of Tomb Raider 2013) or of Lara Croft: Reflections, whatever that is.
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The amount of times the floor crumbled beneath Lara leading her to slide down a slope, or the amount of times Lara falls but there's always someone grabs her on time or she grabs on to the last ledge or rock just before that breaks and falls. It was annoyingly repetitive and pointless because it's wasn't suspenseful at all because I knew she would just end up grabbing something just in time.
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If they announce Lara Croft: Reflections but not the full sequel, would it be confusing to people who don't follow all the details?
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Playing through the game the other day I realised that was Crystal's go-to excuse to get Lara from A to B at any given moment. She falls through stuff about a million times. It's pretty comical at first, but by the time you get to the Chasm Monastery at the end, it starts grating. |
I'd prefer they just give us a path there.
"I'll walk, thankz". |
I'd rather climb and jump and do other stuff as well. But I'm guessing that's what you mean ;)
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Yeah. Though I'd expect one of those... sequences in which you must walk and talk at the same time.
But I hope not. |
I don't mind those moments too much really, they're timed well so they don't get in the way of any exploratory movement, and you can still open crates and stuff while she's got the radio in her hand. But then I like the forced walking as you enter a tomb as well, I'm weird like that :p
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^ Argh, I hated those.
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I thought they were brilliant the first time I entered a tomb and they haven't lost their appeal in subsequent playthroughs. I think they compliment the atmosphere and sense of nervous anticipation brilliantly. I've much preferred those parts in repeated playthroughs than things like climbing the radio tower. That's arguably an intense story moment, something that's meant to purposely convey a load of different things, but as a gamesplayer, after the first time, it's completely tedious to sit through. In comparison, the forced walking as you enter a tomb isn't a story moment at all, yet it packs much more oomph (IMO) :tmb: |
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Both?! As in two?! So they WILL be showing a new game! Hdnfurnfuntugmtutngyti! Saturday come already! ;________;
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ohhhhhhhhhhhh goooooooooooood !!!!!!!!!!!! a Trailer from TR2 ?????
:jmp::jmp::jmp::jmp: |
You mean Tomb Raider 10. :pi:
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sometimes I love to call it TR2 I don't know why :D
oh wait , maybe a trailer for the definitive edition and one for Reflections or the sequel ?? |
For pure annoyance, I guess :pillow:
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I want Reflections to be the sequel. I can't be arsed with a side-game to keep us busy until the proper sequel. T_T
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The lack of "James Bond" , "Batman" or "soon" in the tweet is shocking. We sure this isn't fake? :pi: :p
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Especially since just the other day he tweeted about how excited he was to be at VGX with Camilla. |
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