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And honestly, I don't think that's Himiko. Wasn't there this girl.. who was some kind of relative of Himiko in the game? prrfffft. I can't remember :o She was only mentioned in the Journals though. |
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This thing makes me think of Tomb Raider II.
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^ Because the comic it's the bridge between the last and next games. Gail is working along with Crystal, this is not a "do whatever you wish" because it's a comic, and considering Gail Simone interview I have faith that it will be pretty interesting.
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Does she have a different face in all of these comics :o Are any of them even released? I do like they used the CGI render face (even though theres like 2 or 3 different versions) the axe could use some detail though :o
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^Oooh, pretty. Nicely done. :D
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OMG! I LOVE that issue 5 cover! I want it as a poster :jmp:!
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The cover is amazing! :eek:
ugggh i really want to see the duals on her, they fit so much. |
I'd like it more if there wasn't the Queen or is it Hoshi? Anyway, it looks like a painting in a fairy tale book for little kids.
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"Queen" looks like Sam!
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I love the clothes., but when dem dualies coming back?
Put down that pick axe thingz |
Does that Trinity thing actually mean something? I remember a mysterious symbol appearing everywhere on the official site before the release, but it turned out to be... nothing. :o
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After she falls off her parachute, there's an alternative cutscene. I wonder how he managed to do that. |
I feel like that one is better.
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It's a shame neither explain how her parachute straps magically disappear, though. |
That is so weiRD.
I feel like that one conveys that she is badly hurt much more clearly. |
wowowowo
that AOD-ish music at 3:00 |
Scene if effin great!!!
Why CD reject more realistic (unfinished) to a hollywood action movie scenes? I mean that blurring view,this wound-touch & curse (i assume) word after...:hea: I can even see her wet wound... It would've been out of context to a hollywood,but its sooo truthful & brings life to Lara!! Stop doing homage to cliche action movies and do more real-life stuff! (Though i doubt that they would...its just cultural differences..) |
i really think the old scene is just... tighter tbh, and perhaps better cinematography.
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Wow, that cutscene was so cool! How did he do that?
I wished the audio got synced too :( Edit: Maybe you've seen it, but he has posted some demo versions of the games also. Like here, you can see that the very end is a little different. https://www.youtube.com/watch?v=Q1oMdvNGEt4 Double Edit: He even got some deleted conversations... damn. This was a bit annoying though haha. But it's obviously from the Endurance flashback that got deleted. https://www.youtube.com/watch?v=gxKaDuslfMg |
^ Maybe there was a prologue level in the Endurance during the wreck. If that's it I wish it had made it into the final game ;-;
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There was, it wasn't a prologue though ,it was a playable flashback,.
Ya can see footage from it in the Final Hours app Here it is: |
^ Oh, yeah I had already seen that, I didn't remember it tho.
Well there should have been a prologue in the Endurance :< |
The conversation was probably from the flashback.
But it was supposed to be a prologue too I think. Not sure if they even came far enough to make a beta version of it, or if they just had an idea of it. |
I'd have loved for the game to start slowly, with some nice, easy fetchy-missions which taught you the controls. Exploring the Endurance.
Then the storms comes and ****. but whatevsiez. |
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Yes, that would have been so cool! I really wished they did that.
They said somewhere that they didn't want to make the shipwreck/storm part playable, when they already had such a good CGI trailer. |
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I kept saying that during the run up to release, that the game should've had a prologue level set on the Endurance that would've doubled as a stage-setter for the story and a tutorial. It could've been the game's Croft Manor. |
It would remind me of Underworld proloque which I probably wouldn't like.
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If it's linear then yeah. But if it's a ship you can freely explore and speak with NPC characters, then it wouldn't feel like the TRU prologue, which was a linear exhibition of Underworld's not-the-best ledge-hopping.
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The only problem is that it somewhat smashes the flow of their precious story. |
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That prologue video looks exactly like the TRU one. Explosions, Lara escaping through strictly linear corridor *shrugs*
I wouldn't mind a short prologue with Croft Manor or wherever she does live now. We could explore the house, go to gym to learn moves and after certain point we'd get infront of the large main gate of the house (like in the classics) and Lara would get a call from Roth if she want to join the Endurance. That would be just great. |
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