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-   -   TOMB RAIDER General Discussion Thread (https://www.tombraiderforums.com/showthread.php?t=187894)

larafan25 23-05-13 17:06

^I thought the level design was kind of...non-existent in some parts, or so simple and to the point.

Of course there were cool nooks, and the design of the events was incredibly well done.

But I guess I just expect...more interior exploration.

Quote:

Originally Posted by Spong (Post 6796683)
Since the reboot, it's the only experience that exists.

That we've played.

Y'all don't know what went down that night in Brighton.

Anyways, I assume Lara's just going to become more enjoyable for those who can't stand to see her wimper.

CD seem to want to portray her as a brutal action hero, or something like that.

However that in itself isn't equal to classic Lara bad assery, simply because she's brutal and capable. There's more skill and charm to it than that. But whatevsiez.

Gregori 23-05-13 17:07

Quote:

Originally Posted by skylark1121 (Post 6796686)
I wouldn't know why they should be firing the level designers. I thought it was the best level design TR has seen in years....

Oh you mean moving in straight lines were you can mash buttons and don't have to do any exploration....



Quote:

Hm. This seems really vague, and it seems like more of an attempt to say something bad about the game than to actually provide a good counterpoint? I mean, if you feel that way, back it up with something from the game that gave you that feeling... so it seems less vague, you know? :p
To make her human they have given her no distinct identity. She is a cookie cutter human being. I don't really care about her

lcroft_lc 23-05-13 17:07

Quote:

Originally Posted by larafan25 (Post 6796689)
That we've played.

Y'all don't know what went down that night in Brighton.

Anyways, I assume Lara's just going to become more enjoyable for those who can't stand to see her wimper.

CD seem to want to portray her as a brutal action hero, or something like that.

However that in itself isn't equal to classic Lara bad assery, simply because she's brutal and capable. There's more skill and charm to it than that. But whatevsiez.

Wut! When did you back? :D

Spong 23-05-13 17:11

Quote:

Originally Posted by larafan25 (Post 6796689)
Y'all don't know what went down that night in Brighton.

Brighton is a ****hole, and no one wants to know how Lara earns her money as a crack whore.

skylark1121 23-05-13 17:13

Quote:

Originally Posted by Gregori (Post 6796692)
Oh you mean moving in straight lines were you can mash buttons and don't have to do any exploration....

So what exactly did you do in the Mountain Village, Shanty Town, and Shipwreck beach?

Quote:

To make her human they have given her no distinct identity.
Well, if they've brought new fans to series, which they have, they must have done something to give her some sort of distinct identity.
Or maybe there was good level design. Something was good about this game, it has done well.

Ardent Pizza 23-05-13 17:14

I utterly confused, to be honest.

I can't decide if CD should follow the path of action aesthetics, character exploration and stereotyped Hollywood glamour or the aspect of concentrating on open world exploration, platforming , puzzle solving and freedom.

I actually want them to focus on both aspects but we just had too much character exploration in the reboot. I want more freedom.

The next game.

Well, the next game has to be more about gameplay and levels and not about Lara.

larafan25 23-05-13 17:14

Quote:

Originally Posted by Spong (Post 6796698)
Brighton is a ****hole, and no one wants to know how Lara earns her money as a crack whore.

http://i251.photobucket.com/albums/g...ps5e6a0b80.gif

LNSNHGTDS 23-05-13 17:15

Quote:

Originally Posted by larafan25 (Post 6796710)

:vlol:

Now that just "fixed" the thread!

Ardent Pizza 23-05-13 17:17

Quote:

Originally Posted by larafan25 (Post 6796710)

Dear lawd, this is such a digusting gif.

No.

Just awful.

skylark1121 23-05-13 17:18

:vlol: :vlol:

/dead


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