I think the thing is that because it's Lara, it's Lara.... it becomes a bit awkward, like...you've waited all this time to almost flash her *****, the talk of the town, and it happens to be when she's 15? It's just weird that it happened like that.
Oh my ****ing God. ***** is censored. |
This whole thing has been blown way out of proportion thanks to EscondeR.
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Just because they have access to visual scripting, C++, Lua, etc. for scripting, does not mean it was at all an easy task or 'flick of the wand', gurl. This stuff is still very difficult to code in! :p |
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I'm just saying that, after doing some studying with other advanced engines, I'm intrigued by how they set up a lot of the mechanics in TR. :pi: |
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When Lara enters a certain area, a certain state will exist and she'll play a different animation, and out controls will be different within that state. maybe? |
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It could be an entirely separate game function, the parachute. It ends after a cutscene, maybe it's set-up like a mini game and you just play a "level" with special parameters/ movement effects.
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