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I also have this really odd fantasy of being on the edge of a cliff, waaaaaaaaay up high in the mountains, which is sloped just enough so if we go to close to the edge we will slip off, and you see two scavengers up there. Then there's a fight, on the slope, and people slip, and then you're hanging from the edge. I wonder if there will be a maneuver to pull people off of edges. I know it would end up being compared to Uncharted, but it's a good move, and it was in Batman in some capacity if I remember correctly. |
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That seems like something you'd find in God of War, Kratos climbing up a wall of limbs and hands reaching out, smashing the axe into the strained hands as he pulls himself up out of a giant hole in the Earth. |
I wonder if we will get hard quick time events in this game? :/
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I hope the hard gameplay is reserved for complex problems to solve, and hard boss battles which require strategy to complete.
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But there is not....feeling of reward when you miss a leap in a game that has auto grab. No matter how much you have to hit the edge, or can steer Lara, it still would feel iffy I think. I do hope the game world it self is complex and allows lots of exploration so you can get lost. I also hope you fee boggled by how huge your world is. For example, being asked to scale a mountain when you're surrounded by mountains should make you feel inferior to the giant world around you. |
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That's it, this game couldn't get any worse... |
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I can't remember whether it was confirmed or not, but something made me think manual grab once, but then somewhere along the way my mind changed to autograb. |
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