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There are a few of these boxes in the night hub screenshots, and the member who went to the Germany meet said Lara finds arrows (which we saw in the leaked night hub demo) and shotgun shells (which could be the metal box). Being that she needs the shotgun to shoot the wall, those could be shotgun shells for that purpose. |
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Also, I think the pots from TRU are back, but we probably just shoot them or bust them with the axe, as there are pots here and there and they shatter. I love this part of the demo, when he says "you can't hide from me outsider" (mainly because it sounds like something the AI in Oblivion would say) because she seems....just so nimble and odd to me. I love her crouch animation. I also love the fact that the player used a strategy of waiting for the enemy to reload before running in and pushing him off the edge, to conserve arrows I suppose, though I think we can pick them off of bodies. http://i251.photobucket.com/albums/g...008/crouch.gif edit: Plus the sprinkles of water on the screen when the barrels of water explode, and all the dust, even the large clouds of dust being blown towards the mountain as we run down the path and the drops of rubble and dust along the cliff side like in TRU Croft Manor Crypt. |
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It's very brief, but does anybody else love the running animation with the shotgun? I just love the way she holds it. ;_; <3
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At least we now see there are different ways of tackling a combat situations, so that's a major plus. I mean now every time i play i'll think of different tactics. Nice job CD. I might actually think before shooting aimlessly this time :tmb:
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IDK why tho. :/ edit: I also love the sound the crap makes when she shoots it, the wood with the barbed wire. |
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TBH when I see her run with the shotgun it's like I get tunnel vision but then she's in a valley and a giant t-rex comes out of nowhere.
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The environment reacts to gunfire? |
And i also love the animation where she is scurrying behind the destructible wall in the beginning as the guy is shooting, its brief but very details like these are nice.
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The only animation I can admit to truly not enjoying is the ledge shimmy animation. But I don't want to shimmy on ledges anyways, so...
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^Weird, I thought the shimmy animations were well done. It kind of looks like she's struggling, which is good, because I'm pretty sure shimmying across ledges requires a lot of strength. :p
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Omg i love her ever changing running animation. Like literally it's never the same pace or motion O.O |
^IMO right up to her walking onto the plane was good, then the climb bit was not so much, and then when she walks away it's all great again.
I also love how fast and fun the ziplines feel. Reminds me of TR2 and 3 and I think there might be more of them up in the mountains beyond the night hub, as we found some wires in those screens which hopefully aren't the Thailand bug. :pi: I also love her jump at the very begining of that demo, and when she passes across the first waterfall/ stream before the combat encounter, I bet there's a little nook to the right which might offer some bit of exploration or something of interest. |
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Also, I loved how fluid the jumping animation was when she jumped across the gap in the stairs. It transitioned amazing with the landing and crouch. |
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Uh...I hope they don't give too much away in the coming months, I want to be surprised when I play. I know I still feel somewhat nervous about the freedom of exploration and QTE-heavy gameplay. But there seems to be really good stuff here. Quote:
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I think I want to make sure all three scavengers see me and know I'm there, and then try to take them out under all that gunfire. :D |
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__________________ |
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Damn Meagan's phone number is flashed out. :(:(:( |
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I just re-watched the "Broll" video, and I am really impressed with it :o. I cannot wait to see how the game will turn out in the end :cln:. Call me hopeful or hopeless, but I think either way the game will be solid. I loved the effects in the cliff demo :cln:.
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Watching the trailer again, it's really great :3 |
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I love at the beginning how she's just trotting along and pulls out her bow, it's so fluid, I LOVE IT.
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I love that business card. |
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The second image is a bullet, is it not?
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Looks like a branch to me. Or possibly the wig of a drag queen.... wait. That's it! The new enemies will be drag queens! :eek:
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