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larafan25 16-06-12 02:46

^IMO right up to her walking onto the plane was good, then the climb bit was not so much, and then when she walks away it's all great again.

I also love how fast and fun the ziplines feel. Reminds me of TR2 and 3 and I think there might be more of them up in the mountains beyond the night hub, as we found some wires in those screens which hopefully aren't the Thailand bug. :pi:

I also love her jump at the very begining of that demo, and when she passes across the first waterfall/ stream before the combat encounter, I bet there's a little nook to the right which might offer some bit of exploration or something of interest.

MyRaider4Life 16-06-12 02:51

Quote:

Originally Posted by larafan25 (Post 6258703)
I also love her jump at the very begining of that demo, and when she passes across the first waterfall/ stream before the combat encounter, I bet there's a little nook to the right which might offer some bit of exploration or something of interest.

I bet it leads to the little village we see when Lara's sliding down the first rope. @.@

Also, I loved how fluid the jumping animation was when she jumped across the gap in the stairs. It transitioned amazing with the landing and crouch.

Tomb_of_Darkns 16-06-12 02:52

Quote:

Originally Posted by larafan25 (Post 6258703)
^IMO right up to her walking onto the plane was good, then the climb bit was not so much, and then when she walks away it's all great again.

exactly how i thought it was.

Quote:

Originally Posted by larafan25 (Post 6258703)
I also love how fast and fun the ziplines feel. Reminds me of TR2 and 3 and I think there might be more of them up in the mountains beyond the night hub, as we found some wires in those screens which hopefully aren't the Thailand bug. :pi:

Yeah you know that feeling you get when you're on a roller coaster and you're dropping from a high point and you're stomach knots? I feel that when i see lara ziplining, It's exhilarating. lolol

Quote:

Originally Posted by larafan25 (Post 6258703)
I also love her jump at the very begining of that demo, and when she passes across the first waterfall/ stream before the combat encounter, I bet there's a little nook to the right which might offer some bit of exploration or something of interest.

Ooh that would be nice. For some reason i feel like when i'm going to get this game, i'm going to point out every little detail i love and just keep staring at it, making this game take forever lol Like i can already see myself wading in water to just see the ripples form XD lmao

larafan25 16-06-12 02:53

Quote:

Originally Posted by MyRaider4Life (Post 6258709)
I bet it leads to the little village we see when Lara's sliding down the first rope. @.@

Also, I loved how fluid the jumping animation was when she jumped across the gap in the stairs. It transitioned amazing with the landing and crouch.

Oh em gee I hope so! :D

Uh...I hope they don't give too much away in the coming months, I want to be surprised when I play. I know I still feel somewhat nervous about the freedom of exploration and QTE-heavy gameplay. But there seems to be really good stuff here.

Quote:

Originally Posted by Tomb_of_Darkns (Post 6258711)
Yeah you know that feeling you get when you're on a roller coaster and you're dropping from a high point and you're stomach knots? I feel that when i see lara ziplining, It's exhilarating. lolol

OMG yes, and in the beginning demo of Lara exiting the scavenger den, when she walks along the narrow path around the cliff edge, I felt breathless the first time, looking down that steep hight and the simulation of wind and slight rain blowing at the camera.


Quote:

Ooh that would be nice. For some reason i feel like when i'm going to get this game, i'm going to point out every little detail i love and just keep staring at it, making this game take forever lol Like i can already see myself wading in water to just see the ripples form XD lmao
I will most definitely do the same.

I think I want to make sure all three scavengers see me and know I'm there, and then try to take them out under all that gunfire. :D

Tomb_of_Darkns 16-06-12 02:56

Quote:

Originally Posted by larafan25 (Post 6258715)
Oh em gee I hope so! :D

Uh...I hope they don't give too much away in the coming months, I want to be surprised when I play. I know I still feel somewhat nervous about the freedom of exploration and QTE-heavy gameplay. But there seems to be really good stuff here.

I'll try to avoid the threads that have spoilers about the levels and story, but hopefully someone will post a thread of just the features the game will have, like any new things lara can do.

Quote:

larafan25
OMG yes, and in the beginning demo of Lara exiting the scavenger den, when she walks along the narrow path around the cliff edge, I felt breathless the first time, looking down that steep hight and the simulation of wind and slight rain blowing at the camera.
Yes I love these little effects in the game!

Quote:

I think I want to make sure all three scavengers see me and know I'm there, and then try to take them out under all that gunfire.
I Love that we have all these choices of taking out bad guys!

__________________

lcroft_lc 16-06-12 04:09

Quote:

Originally Posted by larafan25 (Post 6258592)
Yall what is the second icon on this super cool card?

http://25.media.tumblr.com/tumblr_m5...q7tbo1_500.jpg

Looks like some kind of grenade.

Damn Meagan's phone number is flashed out. :(:(:(

_Awestruck_ 16-06-12 04:27

Quote:

Originally Posted by lcroft_lc (Post 6258780)
Damn Meagan's phone number is flashed out. :(:(:(

:yik: Creepy...

Killercowz 16-06-12 05:30

Quote:

Originally Posted by lcroft_lc (Post 6258780)
Damn Meagan's phone number is flashed out. :(:(:(

No offence but you're kinda scary.

lcroft_lc 16-06-12 05:32

Quote:

Originally Posted by Killercowz (Post 6258789)
No offence but you're kinda scary.

:ton:

TippingWater 16-06-12 05:40

I just re-watched the "Broll" video, and I am really impressed with it :o. I cannot wait to see how the game will turn out in the end :cln:. Call me hopeful or hopeless, but I think either way the game will be solid. I loved the effects in the cliff demo :cln:.


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