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Originally Posted by Weemanply109
(Post 6179056)
Initally, I thought you mean you've never ever purchased a Tomb Raider game on CD before, but then I realised you meant Crystal Dynamics games.. :p
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:p
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What's so bad about the others? How could you judge them if you've never actually bought it?
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I didn't say they were bad, they just aren't appealing enough for me to buy them. I did like the demo for TRU, and who knows it might be one of the games I buy during my game buying spree once my new machine is completed.
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Originally Posted by larafan25
(Post 6179059)
Yes, I'm sick of not just linearity in levels and tasks but the overall flow of the game.
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Yeah, it was fine in the older games, even though in TR4, Core didn't enforce the linearity as much as they did previously.
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Though apparently the world is not traditional open world, and is instead split into hubs. Hopefully they will still be large and non-linear.
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Indeed. I don't mind hubs, though I hope each hub is literally Just Cause scale.
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