One should have a really sad colourless life if a fraction of a second glimpse of stripe of extra skin drives him/her that crazy... especially considering we are talking about pixels :rolleyes:
What about Alice Liddel then? Would you call her "not sexualized" (according to your definition)? It's incredible how some people can cling to one small episode and make an elephant of a fly... when some games are entirely IQ insulting :mis: |
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It doesn't drive anyone crazy, it's just that a lot of people agree that it was unnecessary and wrong move. I'm not sure why you say that they are just pixels. Porn on my screen is also just a bunch of pixels. Quote:
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If that scene in question was from TR2013 I wonder how different some people would sound.
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The fact that she was 16 in Angkor Wat is irrelevant IMO. Core didn't have the resources/didn't bother to make a new model so they just reused it. Fair enough. |
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I see you have a very wide definition of nudity. Exaggeration is exaggeration. Period. |
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I think the thing is that because it's Lara, it's Lara.... it becomes a bit awkward, like...you've waited all this time to almost flash her *****, the talk of the town, and it happens to be when she's 15? It's just weird that it happened like that.
Oh my ****ing God. ***** is censored. |
This whole thing has been blown way out of proportion thanks to EscondeR.
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Just because they have access to visual scripting, C++, Lua, etc. for scripting, does not mean it was at all an easy task or 'flick of the wand', gurl. This stuff is still very difficult to code in! :p |
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I'm just saying that, after doing some studying with other advanced engines, I'm intrigued by how they set up a lot of the mechanics in TR. :pi: |
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When Lara enters a certain area, a certain state will exist and she'll play a different animation, and out controls will be different within that state. maybe? |
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It could be an entirely separate game function, the parachute. It ends after a cutscene, maybe it's set-up like a mini game and you just play a "level" with special parameters/ movement effects.
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I need new TR media. What do you guys thin will be the first image we see of the next game? D: |
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Lara wasn't even in the first image of her self-titled spin-off series. It was just the logo. |
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I don't think it's uncommon to see the character you play as in the game in the first concept arts/leaked concept arts.... :p
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The reboot was so Lara-centric. They can keep using Lara as the face for the future campaigns, so they don't have to hire fame hungry and overly expensive girls anymore, but let the game speak for itself next time.
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I just saw this originally on the Eidos Forums, but I just had to share:
http://24.media.tumblr.com/a723923c0...5hdvo1_500.jpg http://suzannewolfs.tumblr.com/post/...roft-sculpture :eek: This is just amazing. |
i dont like her face that much but other than that it's amazing :D
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They can never get the face right lol. I s'pose it is hard like.
It's a good little model though :). |
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Love the pose of the statue, though. |
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It's just the newer games they have a hard time getting it as closely to the game/renders as possible. |
I don't know for sure, but I think this is fan made. The face isn't spot on, but it's a close interpretation. I just love the sculptre as a whole, the pose is great. It's reminiscent of the TRA one only with a bow.
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This is fan made I saw it on someone's deviantart :) |
oh my gaaawd im dying at this tumblr post :vlol:
http://booasaur.tumblr.com/post/5119...the-ending-was I didn't notice it at first. lawl. |
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