Wow, that's impressive! :tmb:
--- This is how some would like to see Reboot Lara: ripped to pieces :o http://s28.postimg.org/qyeftcx8p/tum...7tbo5_1280.jpg And this is how she should look. No hair = no complaints. http://s22.postimg.org/x5bb1j32l/tum...7tbo3_1280.jpg Isn't she beautiful? I'm falling in love all over again. |
You're right I really love it she looks way better with no hair. Amazing statue.
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No hair is actually amazing.
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:eek: That's a pretty decent statue and someone broke it apart. If they didn't want it, they could have given it to me. :pi::gabieyes:
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I have to be honest, I like Lara's "squirrel tail" better than her TressFX hair, because she's the only one who has it. Reyes and Jonah don't need TressFX, but Whitman and Sam do. Roth probably doesn't need it, but it wouldn't hurt either. The "squirrel tail" makes Lara stand out less.
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One question: because you are so fond of seeing her without hair :confused:
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^Ikr! :admles:
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is TR2013 really has 100 million U$D budget?
TR2013 is short for a game with that budget |
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What I'm about to show is an excerpt from "The Art of Survival" book and is regarding Tomb Raider: Ascension. There is one line in paraticurlar that I found really interesting (and frustrating) and I just had to share with you all. The following is written by Brian Horton:
http://s17.postimg.org/bsct09ke7/Scr...17_35_24_1.png Quote:
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*screams into pillow* Apart from the little girl companion, all of that sounds so amazing, especially ^that^ part and the enemies being "manifestations of pain and suffering". So much potential thrown away in favour of a third-person shooter. I want to cry. |
The whole idea about having a child companion and having enemies that are manifestations of the characters' own suffering sounds pretty damn fantastic if it's for a completely brand new IP, but not for Tomb Raider. I wonder how the final product will be like though, if this idea was picked up. It sounds really good!
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i was replaying the definitive edition today, and there's something I noticed a couple of times before and I was wondering if anyone else noticed it too? When Lara sometimes kills a wolf, and when she goes to retrieve her arrow(s), etc. she uses her climbing axe on it sometimes. Has anyone else noticed that?
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You want Lara to have a BABY?! :eek: I can't see Lara ever becoming a mom. That would spoil the game in so many ways... :facepalm:
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Lara is waaaayyyy to obsessed with treasure hunting than starting a family ;)
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Just got to play TR DE on XB1 since it was free and my bf had both gold n dat console, played on ps3 back at launch...
is it me or is the pretty tressfx hair longer after roths death? the backwards Lara running animations is easier to pul off and she trows in like a sideways backswards running...its as if TR had a LOOK button at sum time that worked even when running and was somewhat tied to her head looking camera mech... still pissed the hair goes stiff when aiming and at certain cutscenes |
https://youtu.be/kat0-SJW6CQ found this glitch that let the hair move while aiming but needs a place with water lol
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Could use a little work, but that looks way better than her hair just being stiff while aiming or doing any actual gameplay work.
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:vlol: |
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I was thinking classic Lara for the mom. I don't think reboot Lara is mature enough to care for a baby. Plus she's got those skinny hips... not so good for childbirth...
Also, what if the baby turned out to be a boy? What would she name him? Larry Croft? Leonard Croft? or maybe just Dickie after his father? |
Nathan Drake :vlol:
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Can somebody please explain me how TR copied Uncharted? Because For me , they are different.
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The reason it gets compared is because they're similar I'm gameplay and cinematics, also they're pretty similar in the way they tell the story. You can also argue that the game also has slightly similar animations or similar concepts. As for me, Lara is a Tomb Raider and Nathan is a Relic Hunter. These are two completely different jobs and the games are different. I don't play Tomb Raider and think of Uncharted and Vise Versa. |
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Okay, so I was playing Borderlands for the first time... and all I have to say is, for those who say TR2013 is a shooter (including my past self)... you are exaggerating.
LOL :hug: |
I'm live streaming over on my twitch channel as part of Team Tomb Raider Community, if anyone wants to come hang out or make a donation to Extra Life and the Children's Miracle Network! :)
http://www.twitch.tv/joshuagirardin |
I have watched the video for EVERYTHING WRONG WITH TOMB RAIDER and it s got only 15 minutes , that s short comparing with the other videos ( btw, Uncharted 1&2 had more than 15 minutes :p )
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I don t mind this one.... HE MENTIONED ORIGINAL TOMB RAIDER IN A VIDEO! This never happened before.... I love him!
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I like how Square Enix on its own counts as a sin.
*Dulu...ling!* :D |
These videos do a lot of useless nitpicking, though they do make a few good points.
Survival instinct should be better, especially when you are in combat, when you move and it's dark, why would you lose awareness of enemies that you just saw, it they are standing still? I would ditch the QTEs for sure. Also, the game needs some weapon reticles that are more visible. They are good now for precision shots, but not so good for that fast and furious close-in combat, especially the rifle. The "one-match-left-in-a-box" scene at the first campsite reminds me of something I meant to ask before. Whenever I get there, the fire is ALREADY lit, and I watch Lara carefully stacking wood and lighting her single match against a fire that's already blazing... :vlol: Has this happened to anyone else? |
^No, the fire isn't lit for me. What are you playing on, sounds like a system bug.
When I played the game and got to the one match, I really thought it was going to be some gameplay element (don't ask me how) and I was genuinely worried it'd be a problem. But of course it wasn't at all, nothing ever is in these TR games except for the things that need killing. The videos are a bit nit-picky but I think they make good points about the story problems. And they're fun. :D |
Oh, I have heard of the campfire glitch. That would be hilarious.
I just see the camera, Lara's radio and the matches floating a little bit above ground besides the campfire, during the cutscene when Lara is approaching the camp. I guess that is necessary for the cutscene, but couldn't those things have been better hidden? |
I wish the demolition outfit had the combat boots with it, those sneakers make me hate it so much lol
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