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-   -   Tomb Raider Legend Modding, Costumes & Texturing - Part II (https://www.tombraiderforums.com/showthread.php?t=77555)

ELEN 31-10-06 20:17

Tomb Raider Legend Modding, Costumes & Texturing - Part II
 
Tomb Raider Legend Modding

This is a new thread. The first successful thread got 3900 replies and slowed down the Legend forum page for the slow internet connections. The first thread can be found here.

Let's continue here and have fun :)

-----------------------------------

What is this all about? (For the newcomers)

Many members of this forum (and why not you?) create beautiful outfits for our Legend Lara. To create an outfit, you need a small program. You can choose either TexMod or Tomb Ripper. With these programs, you don’t change only the outfit, but also Lara’s hair, eyes, skin, gear etc. You can also modify the complete levels textures, both background and foreground (thanks Chi for reminding me). The members can then download your work and use it whilst playing Legend.

Examples:

Blue Bikini by Tansy
https://archive.tombraiderhub.com/tr...i/10_tansy.jpg

Dantelle Dress by Gray
https://archive.tombraiderhub.com/tr...ss/37_gray.jpg

Sin City by zipper
https://archive.tombraiderhub.com/tr.../39_zipper.jpg

BloodRayne by Tombcool
https://archive.tombraiderhub.com/tr...3_tombcool.jpg

Our huge collection can be found here. On the same page you will also find detailed instructions for both programs and useful tutorials (written by shimodax and Lee). The tutorials explain how you can create an outfit (for the builders) and how you can use them in the game (for the players).

If you want your outfit to be included on HUB post to this thread.

NOTE: I just want to remind you that all outfits you post here and the ones you send me must agree with the following: They will not show anything more than what the original outfits show. For example, a bikini outfit must not show anything more than what the original bikini outfit show. Images that violate this rule will be removed without warning. Also, if you want to include a legend on the outfit (a message or something), make sure it is appropriate. Thank you.

badboy70 31-10-06 20:26

cool , a second thread:D i hope we can open a TRL Level Editor thread soon :D lol

The Great Chi 31-10-06 21:54

"You can choose either TexMod or Tomb Ripper. With these programs, you donít change only the outfit, but also Laraís hair, eyes, skin, gear etc. The members can then download your work and use it whilst playing Legend."

Just to add to ELEN's great description on the use of these programs, please note that not only can you modify the above, but also the complete levels textures, both background and foreground.

So your not just limited to clothing, so get modding those backgrounds, walls, ceilings, etc,

You are only limited to your imagination :D

MattTR 01-11-06 04:29

I hope that last thread goes to a better place. :)

I can't wait until I get the PC version of TR Legend so I can try all these great costumes and maybe make some of my own. :D

ELEN 01-11-06 11:44

Newer uploads on HUB. Don't forget to check the last page of the previous thread to see the outfits I uploaded last night.

Converted outfits from Tomb Ripper to Tex Mod: 36 pants outfits were converted by Akhenaton. Browse all pages but the first one to see which ones you don't have.

New:

Pants (1) - TM only:
Golden Jack by Andra Lara

Shorts (3) - TM only:
Tomb Raider Movie (Revised) by Andrea Lara | Classic Young by Yatu | White Legend by shaq - Click

Dress (4) - TM only:
Xena by Yatu | Domina by Yatu | Ariel, Unripped by Andrea Lara | Ariel, Ripped by Andrea Lara - Click

Yatu 01-11-06 15:50

thanks for putting up my files Elen! :)

Anubis_AF 01-11-06 18:13

Is there a way of extracting textures from a custom outfit? Otherwise I don't see how I can redo my outfit.

ELEN 01-11-06 19:03

Do you mean to extract the DDS or BMP or JPG (etc) files from the tpf file? (I take it you no longer have the files you made). As far as I know, you can't. But I haven't worked with TexMod for a long time, so wait for another reply too.

Anubis_AF 01-11-06 19:05

Yes, the TGA files specifically. They got lost somewhere during the proccess.

tampi 01-11-06 19:13

You must use .dds files to extract and save as DXT1 ARGB (1 bit Alpha) generate MIP maps.
the hair saves as DXT3 ARGB (Explicit Alpha) generate mip maps
:)


EDIT: By the way, great avatar


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