![]() |
Honestly something that I'd like to see is a Competition based not much on the aesthetic theme but on the kind of gameplay.
For example, a competition about Train levels, or about fast running areas (last levels of TR1 for example, full of traps, or underwater levels, or survival style based on enemies and low resources or hostile environment conditions... I don't know. I think about that from a while... // end of the non-requested opinion :D |
I just wanted to say that I retire from the competition, I am very uninspired these days.
I did a big outdoor area and some smaller ones but I don't like it, something makes it ugly and I can't found what. I'll do this another time |
Quote:
|
Quote:
|
Quote:
|
I always find outdoor areas to be the most pressure when building as you are on an endless fight to make sure it doesn't look open and empty while at the same time not overloading a room with objects, this is why I prefer to stick with indoor caverns and temples most of the time.
|
|
Quote:
|
|
Thank you Baslakor, Dinne and TombRaiderTim, I'll think about that, I actually have a lot of free time till september so I'll think about what you all said. :hug:
I love what Leeloobastet and LoreRaider did ! Impressive !! |
All times are GMT. The time now is 15:00. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.