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[QUOTE=Shark_Blade;6449132]Meagan's the best. :D[/QUOTE]
x2 :tmb: |
Awww. Thanks guys. I wish I could be about the forums more often. I need to clone myself so that I can keep up with my workload leading to launch. 0_0
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[QUOTE=MeaganMarie;6448326]Hey guys,
To briefly address this train of thought...[/QUOTE] Can't believe you crumbled and started pandering the whining on this board about the silence. So what if this board has been dead recently? Like you correctly stated at the start of your post, this campaign isn't for the benefit of us sad geeks, quite the opposite in fact, we're way down the list of priorities. You should've left it that and not even hinted at anything else. It'll only be used against you. |
[QUOTE=Spong;6449175] Like you correctly stated at the start of your post, this campaign isn't for the benefit of us sad geeks, quite the opposite in fact, [B]we're way down the list of priorities[/B].[/QUOTE]
You're only as low as you tell yourself you are. ;) To be honest, we're a lot higher on the priority list then we have ever been. The Tomb Raider team has never reached out to the fans as much as they have during this campaign. :whi: |
[QUOTE=skylark1121;6449185]You're only as low as you tell yourself you are. ;)
To be honest, we're a lot higher on the priority list then we have ever been.[/QUOTE] What business sense does it make to appeal to the minority? You only do that when the majority isn't interested, to cut your losses. |
[QUOTE=Spong;6449186]What business sense does it make to appeal to the minority? You only do that when the majority isn't interested, to cut your losses.[/QUOTE]
That's true, but it's not so cut-and-dry in this case, because even people in the minority (us hardcore TR fans) have different interests and opinions on what should be done with TR--as presented everyday here. I think there are plenty of people here who have been "appealed to". I think everyone has in at [I]least [/I]one way or another. :p But you've got to admit that it's nice that their is an effort to at least communicate with us--which has never been done in the past. Especially when the team is so much more busy than they've been during other campaigns. I'm not saying that everything's perfect, but their is clearly effort, and definitely quality material. The quantity of quality material would of course be argued extremely. :) |
[QUOTE=MeaganMarie;6449171]Awww. Thanks guys. I wish I could be about the forums more often. I need to clone myself so that I can keep up with my workload leading to launch. 0_0[/QUOTE]
Clone yourself twice so I can have one to be my best friend. :) I really can't wait to meet you. Haha. :o |
[QUOTE=skylark1121;6449190]I think there are plenty of people here who have been "appealed to". I think everyone has in at [I]least [/I]one way or another. :p[/quote]
That's because, by default, we're part of the majority as well in this instance. But it falls down when the few among us get bored twiddling their thumbs in between info releases. That's not Crystal's fault though. [QUOTE=skylark1121;6449190]But you've got to admit that it's nice that their is an effort to at least communicate with us--which has never been done in the past. Especially when the team is so much more busy than they've been during other campaigns.[/quote] Absolutely. Credit to Meagan and the team where it's due, they [I]do[/I] try and get involved with the community and give us the sense that we're 'in the loop' :tmb: But I can't just chuck out a compliment like that and leave my post unbalanced, makes me seem far too positive. I'll have to address it by saying that I've seen other devs get [I]far more[/I] involved with their respective communities (Remedy springs to mind). But I've seen devs do far less too (*cough*Ubi*cough*). |
[QUOTE=Spong;6449199]That's because, by default, we're part of the majority as well in this instance. But it falls down when the few among us get bored twiddling their thumbs in between info releases. [B]That's not Crystal's fault though[/B].[/quote]
Exactly.. :) And, to be honest, I don't want to see [I]very [/I]much more content before release. I definitely want their to be an element of surprise when I play the game myself. [quote] But I can't just chuck out a compliment like that and leave my post unbalanced, makes me seem far too positive. [/QUOTE] :vlol: God forbid! |
[QUOTE=Spong;6449199]That's because, by default, we're part of the majority as well in this instance. But it falls down when the few among us get bored twiddling their thumbs in between info releases. That's not Crystal's fault though.
Absolutely. Credit to Meagan and the team where it's due, they [I]do[/I] try and get involved with the community and give us the sense that we're 'in the loop' :tmb: But I can't just chuck out a compliment like that and leave my post unbalanced, makes me seem far too positive. I'll have to address it by saying that I've seen other devs get [I]far more[/I] involved with their respective communities (Remedy springs to mind). But I've seen devs do far less too (*cough*Ubi*cough*).[/QUOTE] I'm glad you counterbalanced that. I almost got cancer. |
[CENTER]I just love how similar the new Lara is to classic Lara, especially to TR4/TRC Lara :o.
[IMG]http://i987.photobucket.com/albums/ae353/TippingWater/tomb_raider_4__escaping_the_era_by_irishhips-d5fuxwz.jpg[/IMG][/CENTER] |
^The resemblance is uncanny :eek:
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[QUOTE=SeanCordernay;6449242]^The resemblance is uncanny :eek:[/QUOTE]
And on top of that they managed to make her look similar without making her look cartoony like TRL-TRA-TRU Lara. Good job CD! Good job! |
[QUOTE=MeaganMarie;6448326]Hey guys,
To briefly address this train of thought, I want to remind those concerned (with no disrespect intended) that our marketing strategy is aimed at not just hardcore fans. While you guys are tuned into every single interview and demo and so on, most people only see each stage of our content drops once. Many of you have watched the hunting demo over and over, but those attending Eurogamer or Igromir or NYCC have never seen it in person, nor had a chance to get their hands on it. It's fresh to most of them. It wouldn't make sense to show new code at Eurogamer and then another new drop at Igromir. Attendees wouldn't have the basic context of the game that the hunting demo communicates. I try to used the podcasts as a means to show what it's like to work at a game studio, and to put some light on our strategies - including marketing decisions. Because some of you have been concerned about not getting any new information, I asked Karl specifically to address it in the podcast that just went live. You'll be getting more details about the game prior to launch. Extended preview impressions, partnership announcements, and so on. Karl actually drops a pretty big tidbit about an upcoming partnership. :D Podcast: [url]http://officialtombraiderblog.tumblr.com/post/32205053879/podcast-time-hopefully-you-enjoy-our-chat-about[/url] I'm genuinely interested if you guys find this sort of transparency interesting. Does it help to alleviate your concerns at all? Meg[/QUOTE] Hey Meagan... I think that you guys are doing a wondereful job with the information release. Personally, i do not want to know every single little detail about what is in the game UNTIL i actually play it. The staff at CD has a difficult task to do and very few people seem to appreciate what everyone there has been doing for the last couple of years (or longer). The trailers and demos have been great, and the podcasts and Q&A sessions have answered more than enough questions to keep me happy at least. Keep on doing what you are doing, and don't let the negativity bother you :) |
I can't tell if you're being sarcastic about that resemblance stuff. >_>
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[QUOTE=MyRaider4Life;6449262]I can't tell if you're being sarcastic about that resemblance stuff. >_>[/QUOTE]
And you will never know :p |
[QUOTE=MyRaider4Life;6449262]I can't tell if you're being sarcastic about that resemblance stuff. >_>[/QUOTE]
I was wondering this as well, but sometimes it's best to believe what you want to believe. |
[QUOTE=TippingWater;6449281]I was wondering this as well, but sometimes it's best to believe what you want to believe.[/QUOTE]
Well said. |
[QUOTE=SeanCordernay;6449242]^The resemblance is uncanny :eek:[/QUOTE]
Well she has two eyes, a nose, lips, hair, and she is white... |
[QUOTE=Mr. Giraffe;6449339]Well she has two eyes, a nose, lips, hair, and she is white...[/QUOTE]
Thanks for noticing killjoy! Thank you. |
[QUOTE=Mr. Giraffe;6449339]Well she has two eyes, a nose, lips, hair, and she is white...[/QUOTE]
And boobs! :p |
I definitely love the podcasts They are awesome! :)
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Sam's orange is not an orange. It's an apple y'all! :vlol:
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[QUOTE=Lukass;6449600]Sam's orange is not an orange. It's an apple y'all! :vlol:[/QUOTE]
I have no idea what you're talking about :wve: |
[QUOTE=Spong;6449658]I have no idea what you're talking about :wve:[/QUOTE]
I think he is talking about the fruit Sam is eating in a part of the game. But it is neither an apple or an orange. It's a grenade! |
[QUOTE=sierra xb;6449251]Hey Meagan...
I personally think that you guys are doing a wondereful job with the information release. Personally, i do not want to know every single little detail about what is in the game UNTIL i actually play it. The staff at CD has a difficult task to do and very few people seem to appreciate what everyone there has been doing for the last couple of years (or longer). The trailers and demos have been great, and the podcasts and Q&A sessions have answered more than enough questions to keep me happy at least. Keep on doing what you are doing, and don't let the negativity bother you :)[/QUOTE] Couldn't have said it better myself. :tmb: :D |
[QUOTE=just*raidin*tomb;6449227]I'm glad you counterbalanced that. I almost got cancer.[/QUOTE]
That really is a terrible thing to say... You can be funny in other ways you know? |
Anyone interested in a NYCC write up as well as video(s)?
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[QUOTE=The1andOnlyTR;6450157]Anyone interested in a NYCC write up as well as video(s)?[/QUOTE]
Me! |
[QUOTE=larafan25;6450158]Me![/QUOTE]
Welcome back!:D |
[QUOTE=larafan25;6450158]Me![/QUOTE]
:hug: We missed you |
[QUOTE=larafan25;6450158]Me![/QUOTE]
Yes, welcome back indeed. :) What should I include? |
[QUOTE=The1andOnlyTR;6450165]Yes, welcome back indeed. :)
What should I include?[/QUOTE] I cant go :( |
[CENTER][COLOR="Purple"][QUOTE=larafan25;6450158]Me![/QUOTE]
Yay! You're back! xD [/COLOR][/CENTER] |
Welcome back larafan! :wve:
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^
^ ^^6^ Thank u. <3 [QUOTE=The1andOnlyTR;6450165]Yes, welcome back indeed. :) What should I include?[/QUOTE] Has NYC even happened yet? Hm, I'm not too picky about what to see but I know most here would like to see some new corners of that deer hub, so if you're getting hands on (which I assume you are) just try to explore more then the usual player has, if it's not too much! :D |
@Tabuu, I thought you already said you could go, what changed?
[QUOTE=The1andOnlyTR;6450165] What should I include?[/QUOTE] Ev...er..y..thing! lol, just give us your honest opinion, that would be much appreciated :tmb:. |
[QUOTE=larafan25;6450173]
Has NYC even happened yet? Hm, I'm not too picky about what to see but I know most here would like to see some new corners of that deer hub, so if you're getting hands on (which I assume you are) just try to explore more then the usual player has, if it's not too much! :D[/QUOTE] I am and I've got a list of things to capture. :) [QUOTE=Tabuu;6450169]I cant go :([/QUOTE] Why not?! :( |
[QUOTE=The1andOnlyTR;6450177]I am and I've got a list of things to capture. :)
Why not?! :([/QUOTE] school IS ***** you know that :hea: |
I wish the people were allowed to record their playing :( Why is it forbidden all of a sudden? :confused:
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