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-   -   New Blender addon to import wad objects and animation (https://www.tombraiderforums.com/showthread.php?t=225479)

jhons0529 12-01-21 12:22

Nice work! :tmb:
This seems like a life saver in many ways!

Bergus 13-01-21 18:22

Coming soon a script to export blender animations as Wad Tool anim files. Here is a Adobe Mixamo animation:


piano_raider 13-01-21 19:29

Unbelievable! :cln:
Itīs time for me to learn animation :D

Ruu11 13-01-21 19:51

WAIT, so it could be possible to import animations from other games to TRLE?????? :eek:

not again! 13-01-21 20:59

This is such incredibly amazing news, I don't even know what to say! :D :jmp:

Craig Michaels 14-01-21 10:50

Quote:

Originally Posted by Bergus (Post 8269061)
Coming soon a script to export blender animations as Wad Tool anim files. Here is a Adobe Mixamo animation:

That is quite the stand idle animation there! I have never made a custom animation before, and I'm eager to learn how now!

Bergus 16-01-21 05:52

0.3b is out, please check the github page!
There are some problems with Lara feet animations. Probably it's because Lara has only one bone for each foot instead of two. However, they can be edited using blender's graph editor.

You can also combine multiple animations using the the blender nla editor. This may be useful to create cutscenes, see this video for an example: https://youtu.be/NIP8QibQ7XU
Wad blender will export the active action associated with the LARA_RIG. Note that the hips location and rotation datapath is "Location" and "Rotation Euler".

not again! 16-01-21 13:05

A million thanks for the update Bergus, I can't wait to try it out! :admles:

LeelooBastet 16-01-21 21:11

Sorry i didnt find the information
Is Wadblender a wad or a wad2 importer ?
Does the addon work with Blender 2.83 ?

Bergus 17-01-21 04:23

Quote:

Originally Posted by LeelooBastet (Post 8270025)
Sorry i didnt find the information
Is Wadblender a wad or a wad2 importer ?
Does the addon work with Blender 2.83 ?

It is an importer for the old wad format. At this moment I tested only on 2.9, it may misbehave on 2.8. Also be aware that it is still under development, now that I implemented all the features, I will take care of details.


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