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Stryke 04-12-19 01:29

Lara Croft Character Design
 
I didn't see a general discussion thread but anyway I doing my own research on TR and a lot of things stand out to me. What would I call the type of glove Lara wears? I get that they are leather and fingerless. But with the hole in the middle? What do they call that?

_Seth 04-12-19 06:38

I don't think there's a name for it. They're just fingerless leather gloves in process black with an air circulation hole.

michaeldt 04-12-19 06:41

Biker gloves.

thabani33 04-12-19 06:54

It's not just a hole, I think they were going for a design that's like below but had limitations when it came to textures.

https://i.imgur.com/lOynOaq.jpg

Stryke 04-12-19 15:29

Yeah that can totally make sense. I was watching TR1 cutscenes. The opening cutscene is so mysterious. I see one instance where there is no hole on the gloves in the opening then all of a sudden they changed it. I wonder why they do stuff like that? But is that really a texture limitation. I can believe that it is surely.

Like TR2 disk portrait, she doesn't have any holes in the gloves I think all of the game portraits it doesn't show. But all her ingame models show it. Idk I know it's small but I like to look at these types of things.

redfox45 04-12-19 16:28

I don't imagine those are the kind of gloves a climber would wear.

Or rather someone who is braving the harsh elements in the opening.
But that part doesn't bother me as much because it needed to be clear that it was a female and appropriate clothing, realistic proportions and 1996 graphics would have made that very hard to pull off.

Seems it was a worthwhile sacrifice as i've heard many female TR fans all tell the same "hey is that a girl?" story about how they discovered Tomb Raider.

Teeth 10-12-19 20:06

I've always said I'll know Tomb Raider is back on the right track when they finally give her round holes in her gloves again.

Kidd Bowyer 15-12-19 18:20

Quote:

Originally Posted by Stryke (Post 8156878)
I was watching TR1 cutscenes. The opening cutscene is so mysterious. I see one instance where there is no hole on the gloves in the opening then all of a sudden they changed it. I wonder why they do stuff like that?

Keep in mind, the original game was made by a group of, I think sixteen or seventeen people? Oftentimes back in the day, the people who made the pre-rendered cutscenes weren't on the same team as the people who made the in-engine stuff.

Chances are, the people who did the opening cutscene were just working from a different piece of concept art, or forgot to double-check for continuity issues.

CheshireBitch 16-12-19 20:27

Quote:

Originally Posted by Kidd Bowyer (Post 8159080)
Keep in mind, the original game was made by a group of, I think sixteen or seventeen people? Oftentimes back in the day, the people who made the pre-rendered cutscenes weren't on the same team as the people who made the in-engine stuff.

Chances are, the people who did the opening cutscene were just working from a different piece of concept art, or forgot to double-check for continuity issues.

Weren't they like six people for TR1 ?

Tomb Raidering 16-12-19 21:03

Quote:

Originally Posted by CheshireBitch (Post 8159324)
Weren't they like six people for TR1 ?

Yes.

Toby Gard, Nathan McCree, Gavin Rummery, Mike Schmitt, Paul Douglas, Vicky Arnold. They were responsible for the story, characters and their designs, animations, engine, SFXs.


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